Diego Gurrieri
I’m Diego Gurrieri, a game programmer and co-founder of Unseen Cat Studio, focused on horror experiences.
About
I’m Diego Gurrieri, a game programmer and co-founder of Unseen Cat Studio, focused on horror experiences. I build and iterate on gameplay systems, AI, and player interaction using Unreal Engine and Unity, with hands-on experience in XR development.
I’ve released Bedtime Nightmare on Steam, where I worked on core gameplay, interactions, enemy AI, and progression systems. Alongside that, I developed a multiplayer XR experience at Arcadia Arte VR, handling networking, VR interaction systems, and performance optimization to deliver a smooth standalone experience.
- 1 year's experience
- Joined October 2025
Languages
- ItalianFluent
- EnglishAdvanced
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Education
Work experience
Developed a multiplayer XR experience in Unreal Engine 5. Implemented networking, VR interaction systems, and gameplay features in collaboration with the team. Worked with Meta Quest SDK, including passthrough setup and performance optimization for standalone VR builds.
Co-founded Unseen Cat Studio and developed horror-focused games. Released Bedtime Nightmare, a first-person horror experience made in Unreal Engine 5. Designed and implemented gameplay systems, AI, and core mechanics; iterated through playtesting and integrated player feedback post-launch. Worked on core gameplay, interactions, enemy AI, and progression systems, including multiple endings and replayability systems. Built a light-based survival system centered on power management and darkness.
Education
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