Technical Artist and Tools Developer with 4+ years of experience in game development. Skilled in building production tools, optimizing pipelines, and developing gameplay systems using Unity and Godot. Focused on creating efficient workflows, scalable architecture, and improving real-time performance.

Diego Paniagua Morales

Technical Artist and Tools Developer with 4+ years of experience in game development. Skilled in building production tools, optimizing pipelines, and developing gameplay systems using Unity and Godot. Focused on creating efficient workflows, scalable architecture, and improving real-time performance.

Available to hire

Technical Artist and Tools Developer with 4+ years of experience in game development. Skilled in building production tools, optimizing pipelines, and developing gameplay systems using Unity and Godot. Focused on creating efficient workflows, scalable architecture, and improving real-time performance.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Add your work experience history here.

Education

Bachelor of Interactive Digital Content at Cuauhtémoc University
January 1, 2017 - January 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate