2-paragraph first-person bio, friendly tone

Renzo Paolo Evangelista

2-paragraph first-person bio, friendly tone

Available to hire

2-paragraph first-person bio, friendly tone

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

Concept Artist – Environment Design at Bloodshots (Steam Project – Independent Team)
May 1, 2023 - September 1, 2023
Designed immersive game environments with a focus on aesthetics and visual storytelling. Created VFX and supported character animation to enhance player experience. Collaborated within a multidisciplinary team during a 6-month production cycle.
Freelance Digital Illustrator at Independent Clients (Streamers, YouTubers, and Digital Projects)
October 6, 2022 - Present
Designed custom emotes, characters, and graphic assets for streamers and content creators. Delivered branding and visual materials tailored for online platforms and communities. Created concept art and digital illustrations for diverse digital projects.

Education

bachelor at toulouse lautrec
February 7, 2020 - September 14, 2023
Comprehensive program covering the full process of video game creation, from concept development to production and branding. Gained skills in digital illustration, animation, 3D modeling, and visual storytelling, with a strong focus on concept art, character design, and environment design. Developed the ability to contribute both creatively and technically within multidisciplinary teams.

Qualifications

Bachelor's Degree in Video Game and Digital Entertainment Design
January 1, 2019 - January 1, 2023
Bachelor's Degree in Video Game and Digital Entertainment Design
January 1, 2019 - January 1, 2023

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    uniE621 Video Game Cover Art – BeatDown
    Designed cover art for a video game concept featuring a rebellious rock musician seeking revenge against her abusive manager. The project combined themes of music and rebellion with the dynamic energy of a classic beat ’em up, resulting in a bold and narrative-driven illustration.
    uniE621 Character Concept Art – Pirate Protagonist
    Created concept art for the main character of a video game project, a stylized pirate designed in the spirit of Crash Bandicoot. Focused on developing a playful yet adventurous aesthetic, with exaggerated proportions and expressive features to fit a cartoon-style action platformer.
    uniE621 Concept Art – Children’s Story Project
    Developed concept art for a children’s story, featuring a crab as the main character gazing at the horizon from a small harbor. Focused on capturing a whimsical and narrative-driven atmosphere through character design and environmental illustration.
    uniE621 Enviorement Design
    Created concept art for video games, developing visual representations of environments, levels, and major in-game locations. illustrator conceptart enviorementdesign
    uniE621 Enviorement Design
    Created concept art for video games, developing visual representations of environments, levels, and major in-game locations. illustrator conceptart enviorementdesign
    uniE621 Enviorement Design
    Created concept art for video games, developing visual representations of environments, levels, and major in-game locations. illustrator conceptart enviorementdesign
    uniE621 Enviorement Design
    Created concept art for video games, developing visual representations of environments, levels, and major in-game locations. illustrator conceptart enviorementdesign
    uniE621 Enviorement Design
    Created concept art for video games, developing visual representations of environments, levels, and major in-game locations. illustrator conceptart enviorementdesign