I am a passionate and creative 3D artist with a strong foundation in design principles for environmental, product, and prop designs. My background in interior architecture and environmental design enables me to generate innovative ideas and deliver high-quality 3D modeling and design solutions. I enjoy combining my skills in both traditional design and digital 3D art to create immersive environments and unique objects.
Currently having a Master’s degree with high honors, I focus on animation, video games, and digital sculpting, continuously improving my skills in various software such as Blender, ZBrush, and Unreal Engine. I am eager to contribute my artistic abilities and technical expertise to creative projects in gaming and design sectors, and I am committed to growing as a professional and a designer.
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