I'm a 3D Web Engineer with 5 years of experience building high-performance WebGL applications and real-time interactive systems using Three.js, ReactJS, and TypeScript. I specialize in large-scale 3D visualization, rendering optimization, shader development, and scalable architectures for complex web platforms. I've delivered production-ready solutions for architectural visualization, medical simulators, e-commerce configurators, and multiplayer collaborative environments. I'm passionate about collaborating across frontend and backend teams to deliver end-to-end engineering visualization platforms, optimizing asset pipelines, and ensuring robust performance across browsers and devices. I also enjoy exploring AI-assisted development tools to accelerate debugging, prototyping, and workflow automation for 3D web systems.

Dong Than Trong

I'm a 3D Web Engineer with 5 years of experience building high-performance WebGL applications and real-time interactive systems using Three.js, ReactJS, and TypeScript. I specialize in large-scale 3D visualization, rendering optimization, shader development, and scalable architectures for complex web platforms. I've delivered production-ready solutions for architectural visualization, medical simulators, e-commerce configurators, and multiplayer collaborative environments. I'm passionate about collaborating across frontend and backend teams to deliver end-to-end engineering visualization platforms, optimizing asset pipelines, and ensuring robust performance across browsers and devices. I also enjoy exploring AI-assisted development tools to accelerate debugging, prototyping, and workflow automation for 3D web systems.

Available to hire

I’m a 3D Web Engineer with 5 years of experience building high-performance WebGL applications and real-time interactive systems using Three.js, ReactJS, and TypeScript. I specialize in large-scale 3D visualization, rendering optimization, shader development, and scalable architectures for complex web platforms. I’ve delivered production-ready solutions for architectural visualization, medical simulators, e-commerce configurators, and multiplayer collaborative environments.

I’m passionate about collaborating across frontend and backend teams to deliver end-to-end engineering visualization platforms, optimizing asset pipelines, and ensuring robust performance across browsers and devices. I also enjoy exploring AI-assisted development tools to accelerate debugging, prototyping, and workflow automation for 3D web systems.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
See more

Language

Vietnamese
Fluent
English
Advanced

Work Experience

3D Web Engineer at Smart Steel Solution LTD.CO
February 1, 2026 - Present
Continue developing and maintaining the Superior Shed design platform, supporting engineering visualization, product configuration, pricing, BOM generation, and PDF export workflows. Develop new features and enhancements for large-scale Three.js applications used in engineering and product design systems. Optimize rendering performance, asset pipelines, and application stability across different browsers and hardware configurations. Collaborate with frontend and backend developers to deliver scalable solutions for web-based engineering visualization platforms.
3D Web Engineer at Superior Shed Systems
July 1, 2022 - February 1, 2026
Built and maintained large-scale interactive WebGL applications using Three.js for architectural visualization, engineering systems, and configurable 3D product platforms. Developed reusable rendering infrastructure including custom loaders, rendering pipelines, shader systems, scene management utilities, and post-processing workflows, improving rendering performance by over 50% in high-load visualization scenarios. Optimized rendering for complex 3D scenes containing 4000+ objects using InstancedMesh, frustum culling, geometry merging, and texture compression. Reduced draw calls and GPU overhead by over 50%, improving runtime stability and rendering performance across heavy visualization workflows. Implemented physically based rendering (PBR), HDR environments, advanced lighting systems, shadow optimization, and post-processing effects. Developed occlusion projection and hidden-line processing systems for exporting technical drawings and PDF documentation directly from 3D scenes. Inte
3D Web Engineer at Freelance Projects
March 1, 2021 - November 1, 2025
Developed browser-based MRI and CT medical simulators featuring real-time 3D interaction, volume visualization, and procedural examination workflows for healthcare training systems. Built real-time multiplayer synchronization systems enabling multiple users to navigate, communicate, and interact simultaneously in collaborative 3D environments. Created interactive e-commerce 3D configurators with dynamic materials, texture customization, and live product previews. Implemented advanced Three.js rendering pipelines with custom GLSL shaders, post-processing effects, lighting optimization, and GPU performance tuning for desktop and mobile platforms. Reduced draw calls, memory usage, and loading times through rendering and asset pipeline optimization. Managed and optimized large 3D assets using glTF, DRACO compression, KTX2 textures, LOD systems, and progressive loading strategies to reduce memory usage and improve loading performance. Integrated frontend systems with backend APIs, authentic
3D Web Engineer Intern at Superior Shed Systems
March 1, 2022 - July 1, 2022
Fixed rendering issues, interaction bugs, material and shader inconsistencies, and camera control problems in Three.js applications. Improved performance, stability, and compatibility of interactive 3D scenes across multiple browsers and devices. Enhanced existing WebGL systems including model loading workflows, object manipulation features, lighting adjustments, and UI overlays. Debugged frontend rendering pipelines and optimized interaction workflows for real-time visualization tools.

Education

Bachelor of Engineering in Information Technology at Ho Chi Minh City University of Technology and Engineering
January 1, 2018 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Healthcare, Manufacturing, Education