Eiden Alexander

Available to hire

I'm a Senior/Lead Game Designer with 10+ years of experience crafting systems, combat mechanics, progression, and live-ops features across console, mobile, and PC titles.

About

I’m a Senior/Lead Game Designer with 10+ years of experience crafting systems, combat mechanics, progression, and live-ops features across console, mobile, and PC titles. I love leading cross-functional teams, defining a clear design vision, mentoring designers, and delivering cohesive, player-centric experiences. I thrive on solving hard problems by rapidly prototyping in Unity and Unreal Engine.

  • 11 years' experience
  • Joined January 2026

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Other

Work experience· 4 roles

Senior Game Designer · Nant GamesJan 2023 – Jan 2025 · 2 yrs 1 mo

Led strike teams for content updates, new features, and feature refactors in Unity; Owned core combat loops, encounters, and ability design; Designed combat systems, events, and meta systems supporting long-term progression; Guided early discovery and clarified ambiguous design spaces; Mentored junior designers and improved team design craft.

Lead Designer / Senior Combat Designer · Axis Game Factory (for Amazon Games)Jan 2020 – Jan 2023 · 3 yrs 1 mo

Owned core player combat prototype in Unreal Engine 5; Designed RPG classes, abilities, spells, and progression systems; Defined combat pillars and ensured alignment with product goals; Tuned combat feel, AI behavior, and ability cadence via playtests and data.

Game Designer / Level Designer · Axis Game Factory (for Oddworld Inhabitants)Jan 2019 – Jan 2020 · 1 yr 1 mo

Owned multiple levels from concept to ship; Designed encounters, puzzles, narrative beats, and systemic scripting in Unity; Coordinated with narrative, art, and animation for cohesive player experiences.

Game Designer · The Bartlett Jones Supernatural Detective AgencyJan 2014 – Jan 2019 · 5 yrs 1 mo

Education

B.S. Computer Animation · Full Sail University2010 – 2012

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