Available to hire
I am Elia Youssef, a Technical Artist specializing in Unreal Engine, VR/AR, and immersive cinematic experiences. I bridge creative direction with hands-on pipeline optimization to deliver real-time visuals that spark imagination.
Over 12 years I have led cross-functional teams and built pipelines for virtual production, LEDs, volumetric capture, and metaverse projects. Notable achievement: launched the Shiba Inu Metaverse with a 25-person Unreal Engine team. I’m passionate about performance optimization, tool development, and pushing the boundaries of immersive storytelling.
Experience Level
Language
English
Fluent
Arabic
Fluent
French
Advanced
Work Experience
Co-Founder | Chief Creative at Rebel Art Studios
January 1, 2024 - PresentCo-founded Rebel Art Studios; provided creative direction for immersive cinematic experiences, VR/AR applications, and games; cultivated client relationships; oversaw documentation and workflows.
Technical Director | Team Lead at Shiba Inu Metaverse
December 1, 2023 - March 1, 2025Orchestrated a 25-person cross-functional Unreal Engine 5 team to build and launch the Shiba Inu Metaverse. Supervised level design and development, gameplay, scene setup, optimization, deployment, and monitoring.
Virtual Production Technical Consultant | Pipeline Architect at Titan Virtual Productions
September 1, 2023 - February 1, 2024Engineered a complete virtual production pipeline for multi-stage LED volume setups and sound stages. Developed technical documentation for server infrastructure, automation scripts, and real-time optimization.
Director of Development | Team Lead at Departure Lounge XR
December 1, 2021 - November 1, 2023Championed Unreal Engine development for virtual production, volumetric capture, and immersive experiences.
Education
Diploma - VR/AR Development at Vancouver Film School
January 1, 2021 - September 1, 2021Bachelor's Degree - Architecture at Notre Dame University
January 1, 2012 - January 1, 2014Bachelor's Degree - Interior Architecture at American University of Science & Technology
January 1, 2009 - January 1, 2012Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Gaming
Experience Level
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