Available to hire
Hi, I’m Emily Mishoe, a passionate 3D artist and animator with experience in film and video games. I enjoy creating detailed 3D models, animation, and visual development that push artistic and technical boundaries. Exploring new techniques and tools keeps me inspired and eager to grow.
I love collaborating on projects that challenge creativity and innovation. Whether working on character rigging, texturing, or animation, I aim to bring stories and environments to life with skill and enthusiasm.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
3D Artist at MT Imagine
April 30, 2025 - July 11, 2025Sculpted, modeled, and textured realistic fish, both low poly and high poly, using Adobe Painter, Adobe Designer, Adobe Photoshop, Maya, and Zbrush for video game use. Worked in Unreal Engine creating Master Material, managing Asset Zoo files, and creating in-game interactive buttons and widgets. Rendered and edited 360-degree turnarounds with mega scan environments via Unreal.
3D Animator at ISMA - Bubbles
December 31, 2024 - July 11, 2025Created 3D assets and textured them in Maya and Adobe Substance. Performed character animation and asset rigging. Served as render artist and head of compositing.
Translation Review Support at Game Science - Black Myth: Wukong
October 31, 2024 - July 11, 2025Reviewed game dialogue and invented character and item names. Aided in voice over casting, UI layout, and graphics package critique.
Education
Bachelor of Science at Middle Tennessee State University
January 1, 2022 - December 31, 2024Associates of Science at Volunteer State University
January 1, 2021 - December 31, 2022Qualifications
Member of Siggraph MTSU chapter
January 11, 2022 - August 16, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet
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