Emina Šahbegović

ProAvailable to hire

3D animator and character/environment artist with experience creating rigged animations and daily work using Unreal Engine.

About

3D animator and character/environment artist with experience creating rigged animations and daily work using Unreal Engine. Skilled in Maya and Unreal Engine, with a strong focus on motion quality, targeting rigging, skinning, retargeting, and skin workflow for game assets.

  • 9 years' experience
  • Joined July 2026

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience· 7 roles

3D Animator · Mad Head GamesApr 2022 – Present · 4 yrs 8 mos

Creates multiple types of animations, including mocap animation for games. Works regularly in Unreal Engine, targeting rigging, skinning and retargeting workflows. Main software includes Autodesk Maya; daily tasks focus on game animation production and asset animation readiness.

GeneralistNov 2020 – Jan 2022 · 1 yr 3 mos

Freelance remote work involving animation, character and environmental design, and creation of small rigs and other related assets. Tools ranged across Maya and other design/illustration software such as ZBrush, Photoshop and Procreate, among others.

3D Animator · Mad Head GamesApr 2020 – Present · 6 yrs 8 mos
3D Animator · PrimeTimeDec 2018 – Oct 2020 · 1 yr 11 mos
3D Animator · Prime TimeDec 2018 – Oct 2020 · 1 yr 11 mos
Character Designer · Z GamesJun 2017 – Aug 2018 · 1 yr 3 mos
IllustratorJan 2017 – Jun 2017 · 6 mos

Education

Web Designer · Mixed Chemical High School, Tuzla2007 – 2011
Web Designer · International Burch University, Sarajevo2000 – 2026

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