Hi, I'm Ernesto Magurno, a Concept Artist focused on visual development for entertainment, gaming, and film. I trained at the International School of Comics in Reggio Emilia and have a strong foundation in drawing, digital painting, 3D modeling, and sculpting. I love turning ideas into rich, cinematic visuals and collaborating with teams to shape immersive worlds. Beyond art, I bring a solid technical background from work with architecture and engineering firms, where I specialized in electrical system design. I enjoy blending aesthetics with practical constraints, and I'm proficient with Blender, ZBrush, and Photoshop to deliver polished art that supports a project's story and mechanics.

Ernesto Magurno

Hi, I'm Ernesto Magurno, a Concept Artist focused on visual development for entertainment, gaming, and film. I trained at the International School of Comics in Reggio Emilia and have a strong foundation in drawing, digital painting, 3D modeling, and sculpting. I love turning ideas into rich, cinematic visuals and collaborating with teams to shape immersive worlds. Beyond art, I bring a solid technical background from work with architecture and engineering firms, where I specialized in electrical system design. I enjoy blending aesthetics with practical constraints, and I'm proficient with Blender, ZBrush, and Photoshop to deliver polished art that supports a project's story and mechanics.

Available to hire

Hi, I’m Ernesto Magurno, a Concept Artist focused on visual development for entertainment, gaming, and film. I trained at the International School of Comics in Reggio Emilia and have a strong foundation in drawing, digital painting, 3D modeling, and sculpting. I love turning ideas into rich, cinematic visuals and collaborating with teams to shape immersive worlds.

Beyond art, I bring a solid technical background from work with architecture and engineering firms, where I specialized in electrical system design. I enjoy blending aesthetics with practical constraints, and I’m proficient with Blender, ZBrush, and Photoshop to deliver polished art that supports a project’s story and mechanics.

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Experience Level

Language

Italian
Fluent
English
Advanced

Work Experience

Add your work experience history here.

Education

Concept Art for Entertainment and Videogames at International School of Comics in Reggio Emilia, Academy of Visual Arts and New Media
January 11, 2030 - July 4, 2026

Qualifications

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Industry Experience

Gaming, Media & Entertainment, Professional Services