I am a recent VFS Sound Design graduate with a bachelor’s in Music Production and Technologies. Growing up in a home full of cinema and music lovers, I learned to care a lot about storytelling and sound, shaping my own style and developing my skills for other media like video games.
I’ve worked across different projects as a sound designer and editor, mostly focusing on dialogue/voice-over recording, editing, and direction. I have experience as Sound Lead and Sound Implementation using tools such as Wwise, FMOD, Unity, and Unreal, and I recently worked on a Western video game to strengthen my teamwork and organizational skills while challenging my sound design abilities.
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