I enjoy spending my free time developing games and creating unique experiences. I have a strong interest in gaming and VR industry, and I keep up with the latest trends and technologies. I learn quickly and adapt to new tasks.

Eugene Movchan

I enjoy spending my free time developing games and creating unique experiences. I have a strong interest in gaming and VR industry, and I keep up with the latest trends and technologies. I learn quickly and adapt to new tasks.

Available to hire

I enjoy spending my free time developing games and creating unique experiences.

I have a strong interest in gaming and VR industry, and I keep up with the latest trends and technologies. I learn quickly and adapt to new tasks.

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Experience Level

Expert
Expert
Expert

Language

English
Intermediate
Russian
Fluent
Spanish; Castilian
Beginner

Work Experience

Software Developer at Program Lab
May 1, 2019 - March 1, 2021
Developed AR/VR experiences using Unity and ARCore, implementing remote tracking of user actions in a VR headset and networking with the Telepathy Framework. Implemented interaction elements including valves, toggles, switches, buttons, instrument sensors and light indicators. Worked with Addressables, XR Interaction Toolkit and ARFoundation; refactored existing code into modular components and collaborated on XR projects.
Software Developer at Dream Port
March 1, 2021 - January 31, 2022
Led Unity development for Dream Port projects, implementing systems compatible with World Partition, modularity and effects systems, and an extensible tutorial system for combat. Built a flexible trigger-action-condition system, refactored existing logic into modular components, fixed gameplay and UI bugs, and designed and implemented UI layouts.
Unity Developer at Polygonum Online
May 1, 2022 - October 1, 2022
Developed features for Polygonum Online with a focus on World Partition compatibility, modular systems, and data handling. Implemented offline data synchronization and server communication/data processing concepts; prepared for integration with Google Play and App Store. Note: NDA restricts detailed project disclosures.
Unity Developer at Freelance
January 1, 2023 - January 1, 2025
Freelance Unity Developer delivering Unity-based experiences with World Partition collaboration, modular system design, and combat/tutorial enhancements. Implemented flexible trigger-action-condition systems, refactored gameplay logic and UI, and produced user interface layouts.
Unreal Engine Developer
January 1, 2025 - October 1, 2025
Unreal Engine Developer contributing to an unnamed game project titled 'My road to immortality'. Worked in Unreal Engine to implement gameplay and VR-related features; project details are NDA-restricted.

Education

Bachelor's degree at South Ural State University
January 1, 2014 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment