Hi, I’m Flynn Osborne, a highly skilled game developer with a strong focus on Unreal Engine and Godot. I earned a BSc in Computer Games Design & Development from the University of Worcester and an MSc in Game Development from the University of Gloucestershire. I’m passionate about turning ideas into immersive experiences, collaborating with teams, and pushing the boundaries of gameplay.
Currently I’m doing volunteer programming work on unreleased games at Wee Tattie Studios (Unreal Engine 5), while assisting research at the University of Worcester using Unreal Engine 4/5. I’ve also worked with Heavyside Entertainment on an unreleased game (Unreal Engine 4/5 and Godot). I’m seeking paid employment and excited to bring my technical skills and creative drive to a new challenge.
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