I am a creative, fast-learner and reliable game developer with a perfect harmony of both programming and game design skills. I have a deep passion and love for video games, as a medium that brings positive impact to people's lives.

Jitro Ferrel Kennedy

I am a creative, fast-learner and reliable game developer with a perfect harmony of both programming and game design skills. I have a deep passion and love for video games, as a medium that brings positive impact to people's lives.

Available to hire

I am a creative, fast-learner and reliable game developer with a perfect harmony of both programming and game design skills.

I have a deep passion and love for video games, as a medium that brings positive impact to people’s lives.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

English
Advanced

Work Experience

Gameplay Scripter at Build A Rocket Boy
January 1, 2023 - Present
Scripting gameplay mechanics and missions, integrating with C++/Lua API, and designing mission flows, AI interactions, spawning, and triggers within gameplay systems.
Mission Designer at MindsEye
September 1, 2024 - Present
Transferred to MindsEye team to support game launch and live service post-release. Owns main story missions and systems; mission scripting controls AI behaviour, combat counters, spawning, mission flow, objectives, triggers and more.
Web Developer at Tokomanama
June 1, 2021 - October 16, 2025
Developed an e-commerce website that brings products closer to users, led Flutter app development, and collaborated on UI/UX to ensure responsive performance across Indonesia.
Programmer, Game Designer, VFX at Fly
May 1, 2022 - October 16, 2025
Relaxing flying game in a team of 6; implemented AAA-style mechanics, VFX, and a 3D character customization demo; built with C++ and Unity.
Programmer and Game Designer at Monster Mash
December 1, 2021 - October 16, 2025
Halloween-themed party management game; implemented gameplay features and system balance within Unity; collaborated on multi-disciplinary design.
Game Designer, Programmer, Marketer at Monster Walker
June 1, 2019 - October 16, 2025
Bachelor's thesis project upgraded to a commercial release; mobile RPG focusing on health, using accelerometer and GPS; released on Google Play.

Education

Master of Professional Practice in Games Development at Abertay University, Scotland
September 1, 2021 - August 1, 2022
Bachelor's Degree in Computer Science at Binus University, Indonesia
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet