Available to hire
I’m a multidisciplinary creative with a strong background in Industrial Product Design and advanced specialization in CGI, Game Design, and VFX. Photography is a core pillar of my creative identity; I use it to sharpen my visual eye, enhancing my sensitivity to composition, lighting, and color harmony—skills I apply to every 3D and graphic project.
I’m a maker at heart; in my spare time, I immerse myself in scrapbooking, drawing, painting, crochet, upcycling, and garment construction. These tactile hobbies fuel my attention to detail and my understanding of materials, allowing me to approach digital challenges with a grounded aesthetic perspective.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Italian
Fluent
Work Experience
Freelance 3D Artist at Freelance
May 1, 2024 - PresentCreating 3D product animations, modeling and texturing, developing clothing patterns and simulations, interior visualization renders, and producing videos using Unreal Engine.
Freelance Graphic Designer at Freelance
September 1, 2020 - PresentCreating various brand identities, analyzing clients' ideas and presenting concepts, developing illustrations, logos, and other designs using software or by hand. Ensuring final graphics and layouts are visually appealing, developing mock-ups for brand merchandise and marketing, managing the production process, and finalizing the physical product.
Lead texture artist
May 31, 2024 - July 19, 2025Developing high-quality PBR textures, working closely with other team members to ensure efficiency and coordinate work between modeling, UV layout, and texturing. Overseeing texture application to ensure consistency and quality across different assets. Modeling and UV mapping. Gained a deeper understanding of texture-model interaction and enhanced overall visual quality.
Computer Aided Design Technician at TreCi S.R.L
December 31, 2023 - July 19, 2025Translating conceptual ideas into tangible virtual representations. Producing detailed and comprehensive CAD drawings serving as vital blueprints for construction, manufacturing, and engineering projects. Tackling complex design challenges with innovative solutions. Prototyping industrial molds for production and quality checks, overseeing the entire workflow from concept visualization to 3D printing and curing.
Computer Aided Design Technician at Engineer Office Vatta
January 31, 2022 - July 19, 2025Creating accurate 3D models from 2D sheet drawings for production. Producing precise CAD drawings required as vital blueprints for construction, manufacturing, and engineering projects. Handling complex problems to achieve project goals efficiently.
Computer Aided Design Technician at TreCi S.R.L
January 1, 2022 - September 10, 2025Producing accurate CAD drawings and blueprints for construction, manufacturing, and engineering projects; creating 3D models from 2D drawings; coordinating modeling, UV layout and production processes; prototyping industrial molds and overseeing transitions from concept to production.
Lead texture artist
September 1, 2020 - PresentCreating 3D product animations, modeling and texturing; developing clothing patterns and simulations; interior visualizations and renders; producing videos using Unreal Engine; coordinating texture application to ensure consistency and quality across assets.
Computer Aided Design Technician at TreCi S.R.L
January 1, 2022 - September 10, 2025Prototyped industrial molds and produced accurate CAD drawings that served as vital blueprints for construction, manufacturing, and engineering projects. Translated conceptual ideas into tangible virtual representations, and managed the end-to-end process from modeling and UV layout to texture application and final production. Collaborated with cross-functional teams to ensure efficient workflows, maintain texture and model consistency, and deliver high-quality visuals.
Freelance Graphic Designer / 3D Artist at Self-employed
September 1, 2020 - PresentCreated brand identities, developed logos and illustrations, produced mockups for brand merchandise, and delivered 3D assets with textures and visualizations. Collaborated with clients to translate ideas into visuals, and prepared production-ready assets and documentation.
Lead Texture Artist at Self-employed
October 1, 2022 - PresentCreated 3D product animations, modeled and textured assets, developed clothing patterns and simulations, interior visualizations, renders, and videos using Unreal Engine. Ensured high-quality textures and coordinated with modeling, UV layout, and texturing teams.
Graphic Designer / 3D Artist at TreCi S.R.L.
December 31, 2023 - September 22, 2025Development of visual identities, logos, and brand guidelines; design and layout of flyers, posters, magazines, and covers; creation of graphics for clothing brands; production of promotional videos and product animations for merchandise and marketing campaigns; creation of 3D assets, character modeling, texturing, clothing simulation, and animation; full management of lighting, rendering and post-production to ensure photorealistic quality. Collaboration with modeling and lookdev teams; supervision of the entire process from concept to 3D printing to support quality control.
CAD Technician / Designer at Engineer Office Vatta
January 31, 2022 - September 22, 2025Modeling and CAD drawings for production and prototyping; translation of conceptual ideas into practical technical solutions; coordination of the workflow from concept to prototyping and printing; validation of projects according to industrial standards and technical specifications.
Freelance Graphic Designer at Self-employed
September 1, 2020 - PresentDevelopment of visual identities, logos and brand guidelines; design and layout of flyers, posters, magazines and covers; creation of graphics for clothing brands; production of promotional videos and product animations for marketing campaigns.
Lead Texture Artist at Moonshit CGI
May 1, 2024 - September 22, 2025Creation of photorealistic textures for 3D assets; collaboration with modeling and lookdev teams to integrate textures into the production workflow; leading texture production for CGI projects.
Freelance Visual Designer & 3D Artist at Self-Employed
September 1, 2020 - PresentVideo Production & Motion Graphics: Full-cycle video content production, including creative editing, advanced montage, and motion graphics using After Effects. Creating promotional videos and product animations for marketing campaigns, social commerce, and merchandise. Interior & Product Rendering: Lighting, materials, and environments for photorealistic static and animated visuals; clothing simulation and mock-up creation. Graphic Design & Branding: Visual identities, logos, typography, and editorial design (magazines, posters); designing apparel graphics optimized for production.
Materia Studios Collaboration (3D Artist) at Materia Studios
January 1, 2023 - PresentDeveloping optimized 3D assets, realistic texturing, and animations for digital content.
Moonshit CGI Collaboration (3D Texture Artist) at Moonshit CGI
January 1, 2020 - December 31, 2023Creating photorealistic textures for organic assets (animals) intended for high-end VFX and film productions.
Visual Designer
September 1, 2020 - PresentFull-cycle video production and motion graphics, including creative editing and advanced montage using After Effects. Created promotional videos and product animations for marketing campaigns, social commerce, and merchandise. Contributed to interior and product rendering, materials setup, lighting, and environments for high-impact static and animated visuals. Also involved in graphic design and branding, including logos, typography, editorial design, and apparel graphics for production.
3D Artist at Materia Studios
January 1, 2023 - PresentDeveloping optimized 3D assets, realistic texturing, and animations for digital content.
3D Texture Artist at Moonshit CGI Collaboration
January 1, 2020 - December 31, 2023Creating photorealistic textures for organic assets (animals) intended for high-end VFX and film productions.
Education
High school diploma at ITIS Cannizzaro Rho
January 1, 2010 - December 31, 2015Bachelor Degree at Politecnico di Milano
January 1, 2015 - December 31, 2020High School Diploma at ITIS Cannizzaro
January 11, 2030 - September 10, 2025Graphic and Communication at ITIS Cannizzaro
January 11, 2030 - September 10, 2025Bachelor Degree at Politecnico di Milano, Product and Industrial Design
January 11, 2030 - September 10, 2025Masterclass in Computer Graphics and Animation, Game Design, VFX at SkyUp Academy
January 11, 2030 - September 10, 2025High School Diploma at ITIS Cannizzaro Rho
January 11, 2030 - September 10, 2025Bachelor Degree at Politecnico di Milano
January 11, 2030 - September 10, 2025Masterclass in Computer Graphics and Animation, Game Design, VFX at SkyUp Academy
January 11, 2030 - September 10, 2025Diploma superiore Grafica e comunicazione at ITIS Cannizzaro
January 11, 2030 - September 22, 2025Laurea triennale in Design del Prodotto Industriale at Politecnico di Milano
January 11, 2030 - September 22, 2025Masterclass CGI e Animazione, Game design, VFX at SkyUp Academy
January 11, 2030 - September 22, 2025Masterclass at SkyUp Academy
January 11, 2030 - March 9, 2026Bachelor’s Degree in Industrial Product Design at Politecnico di Milano
January 11, 2030 - March 9, 2026High School Diploma in Graphics and Communication at ITIS Cannizzaro, Rho
January 11, 2030 - March 9, 2026Bachelor’s Degree in Industrial Product Design at Politecnico di Milano
January 11, 2030 - March 9, 2026High School Diploma in Graphics and Communication at ITIS Cannizzaro, Rho
January 11, 2030 - March 9, 2026Qualifications
SkyUp Academy Masterclass in Computer Graphics and Animation, Game design, VFX
January 11, 2030 - July 19, 2025Masterclass in Computer Graphics and Animation, Game Design, VFX
January 11, 2030 - September 10, 2025Bachelor Degree in Product and Industrial Design
January 11, 2030 - September 10, 2025Graphic and Comunication
January 11, 2030 - September 10, 2025Masterclass in CGI, Game Design & VFX
January 11, 2030 - March 9, 2026Industry Experience
Media & Entertainment, Manufacturing, Professional Services, Consumer Goods, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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