Giovanni Liotti
Animatore 3D specializzato nella creazione di animazioni realistiche di personaggi e creature.
About
Animatore 3D specializzato nella creazione di animazioni realistiche di personaggi e creature. Ho esperienza con motion capture (tuta Xsens) e simulazioni di folla (Golaem su Maya), con un approccio orientato a pulizia dei dati, retargeting e integrazione fluida tra animazione tradizionale e pipeline di produzione.
Come Lead Animator ho guidato team nella realizzazione di animazioni, collaborando strettamente con rigging e team tecnico per garantire qualità e consistenza. Ho inoltre maturato esperienza come docente, trasmettendo competenze pratiche agli studenti nei contesti di formazione videogame.
- 10 years' experience
- Joined July 2025
Skills· 16
Languages
- EnglishAdvanced
- ItalianFluent
- FrenchIntermediate
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Education
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Work experience· 33 roles
Instructed second-year students in 3D animation for video games, prepared and delivered lectures, supervised practical projects, and mentored students to develop industry-ready skills.
Instructed 3D animation for a second-year videogame specialization, delivering lectures on rigging, motion capture workflows, asset integration, and Unreal Engine pipelines. Supervised student projects and provided feedback to develop industry-ready animation skills.
Education· 8
Certifications and awards· 7
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