I'm Gonzalo Guarner, a versatile developer with a proven track record of shipping end-to-end desktop, mobile, XR, and WebGL applications. I specialize in full-stack 3D software and digital twins, delivering solutions across construction, AI, and mining. My work emphasizes Unity, C#, and C++, and I regularly integrate UI, sensors, and databases from design to deployment in startup environments. I enjoy collaborating across disciplines, representing projects at EU-level events, and continuously learning new technologies to build robust, user-friendly software.

Gonzalo Guarner

I'm Gonzalo Guarner, a versatile developer with a proven track record of shipping end-to-end desktop, mobile, XR, and WebGL applications. I specialize in full-stack 3D software and digital twins, delivering solutions across construction, AI, and mining. My work emphasizes Unity, C#, and C++, and I regularly integrate UI, sensors, and databases from design to deployment in startup environments. I enjoy collaborating across disciplines, representing projects at EU-level events, and continuously learning new technologies to build robust, user-friendly software.

Available to hire

I’m Gonzalo Guarner, a versatile developer with a proven track record of shipping end-to-end desktop, mobile, XR, and WebGL applications. I specialize in full-stack 3D software and digital twins, delivering solutions across construction, AI, and mining. My work emphasizes Unity, C#, and C++, and I regularly integrate UI, sensors, and databases from design to deployment in startup environments.

I enjoy collaborating across disciplines, representing projects at EU-level events, and continuously learning new technologies to build robust, user-friendly software.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Fluent
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
French
Advanced
Italian
Advanced

Work Experience

Full-Stack Developer at Digital Twin Technology GmbH
December 1, 2024 - September 17, 2025
Developed interactive 3D applications and simulations in Unity and Unreal, spanning mobile, XR, and WebGL; delivered end-to-end solutions across construction, mining, semiconductor, and AI training; UI, sensor and database integration; represented the company in EU-level projects and conferences.
Full-Stack Developer at Digital Twin Technology GmbH
December 1, 2024 - September 17, 2025
Developed interactive 3D applications and simulations in Unity and Unreal; delivered end-to-end full-stack solutions across construction, mining, semiconductor, and AI training; UI, sensor and database integration; represented the company in EU-level projects and conferences.
Full-Stack Developer at Digital Twin Technology GmbH
December 1, 2024 - September 17, 2025
Developed interactive 3D applications and simulations in Unity and Unreal for mobile, XR, and WebGL; delivered solutions across construction, mining, semiconductor, and AI training; led end-to-end development from design to deployment with UI, sensor, and database integration; represented the company in EU-level projects and conferences.
Robotics Teacher at Edukative-Gracia Academy
June 1, 2019 - September 17, 2025
Designed and delivered an advanced course for young learners focusing on mechanics, physics and creativity; conducted programming course in Unity and Swift.
Robotics Teacher at Edukative-Gracia Academy
June 1, 2019 - September 17, 2025
Designed and delivered an advanced robotics course for young learners focusing on mechanics, physics and creativity; conducted programming courses in Unity and Swift.
Robotics Teacher at Edukative-Gracia Academy
June 1, 2019 - September 17, 2025
Designed and delivered an advanced course for young learners focusing on mechanics, physics and creativity; conducted programming courses in Unity and Swift.

Education

Postgraduate in Digital Fabrication at Fab Academy, Fab Lab Barcelona, Spain
January 1, 2025 - July 1, 2025
Master of Game Technology at Breda University of Applied Sciences, Breda, Netherlands
September 1, 2020 - June 1, 2021
Bachelor's degree in Physics at University of Barcelona (Exchange at University of Toronto)
September 1, 2015 - June 1, 2020
Postgraduate in Digital Fabrication at Fab Academy, Fab Lab Barcelona
January 1, 2025 - July 1, 2025
Master of Game Technology at Breda University of Applied Sciences, Breda, Netherlands
September 1, 2020 - June 1, 2021
Bachelor's degree in Physics at University of Barcelona (Exchange at University of Toronto)
September 1, 2015 - June 1, 2020
Postgraduate in Digital Fabrication at Fab Academy, Fab Lab Barcelona, Spain
January 1, 2025 - July 1, 2025
Master of Game Technology at Breda University of Applied Sciences, Breda, Netherlands
September 1, 2020 - June 1, 2021
Bachelor's degree in Physics at University of Barcelona (Exchange at University of Toronto)
September 1, 2015 - June 1, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Computers & Electronics, Manufacturing, Software & Internet, Media & Entertainment, Education, Real Estate & Construction, Gaming, Professional Services