I am a creative and detail-oriented Web & Game Developer with a strong foundation in programming, game design, and automation tools. I am currently building browser-based games at Playads.io and contributing to Witty.ai, an AI automation project. I am skilled in Python, Unity, JavaScript, and deployment scripting. Passionate about smart systems, scalable solutions, and 3D printing. I bring hands-on experience prototyping hypercasual games using Unity, supporting gameplay, UI, and level design, as well as backend tools development with C# and ASP.NET. I have contributed to SQL database tasks and optimization, built advergames integrating APIs, analytics, and responsive UI, and continuously support innovative AI-based automation projects.

Guilherme Serrão

I am a creative and detail-oriented Web & Game Developer with a strong foundation in programming, game design, and automation tools. I am currently building browser-based games at Playads.io and contributing to Witty.ai, an AI automation project. I am skilled in Python, Unity, JavaScript, and deployment scripting. Passionate about smart systems, scalable solutions, and 3D printing. I bring hands-on experience prototyping hypercasual games using Unity, supporting gameplay, UI, and level design, as well as backend tools development with C# and ASP.NET. I have contributed to SQL database tasks and optimization, built advergames integrating APIs, analytics, and responsive UI, and continuously support innovative AI-based automation projects.

Available to hire

I am a creative and detail-oriented Web & Game Developer with a strong foundation in programming, game design, and automation tools. I am currently building browser-based games at Playads.io and contributing to Witty.ai, an AI automation project. I am skilled in Python, Unity, JavaScript, and deployment scripting. Passionate about smart systems, scalable solutions, and 3D printing.

I bring hands-on experience prototyping hypercasual games using Unity, supporting gameplay, UI, and level design, as well as backend tools development with C# and ASP.NET. I have contributed to SQL database tasks and optimization, built advergames integrating APIs, analytics, and responsive UI, and continuously support innovative AI-based automation projects.

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Experience Level

Expert
Expert
Intermediate
Intermediate

Work Experience

Game Developer at Playads.io
January 1, 2022 - Present
Prototyped hypercasual games using Unity (C#). Supported gameplay, UI, and level design. Assisted in backend tools development with C# and ASP.NET. Helped with SQL database tasks and optimization. Built advergames using Unity (C#) and JavaScript, integrating APIs, analytics, and responsive UI.
Contributor at Witty.ai
January 1, 2022 - Present
Contributed to an AI-based automation project, likely involving development and integration of AI automation solutions.
Software Developer / Full-Stack Developer / Game Developer at Volt Games
December 31, 2020 - August 8, 2025
IT Consultant at CPS - IT Consultants
January 1, 2022 - August 8, 2025
Intern Game Developer
December 31, 2018 - August 8, 2025

Education

Bachelor of Science in Games & Multimedia at Polytechnic Institute of Leiria
January 1, 2016 - January 1, 2022

Qualifications

Unity (C#) – 2D/3D Game Development
January 11, 2030 - August 8, 2025
Python – Automation & AI Tooling
January 11, 2030 - August 8, 2025
JavaScript – Web Development
January 11, 2030 - August 8, 2025
Playwright – Browser Automation
January 11, 2030 - August 8, 2025

Industry Experience

Gaming, Software & Internet, Professional Services