Available to hire
I recently graduated from Vancouver Film School with a one-year Game Programming diploma, building a solid foundation in C++ and C#, and a strong grasp of object-oriented design.
I’m a quick learner who thrives in team environments, adapting to new technologies and workflows. I’m passionate about delivering polished games with smooth, responsive gameplay.
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Korean
Fluent
Work Experience
Programmer at Vancouver Film School
August 1, 2025 - August 1, 2025Developed a disappearing enemy mechanic in a 3D horror game using C++ and Unreal Blueprints, based on player line-of-sight. Built teleportation puzzle doors with smooth visual effects. Collaborated with a 6-person team using GitHub for version control.
Programmer at Vancouver Film School – Team Project
February 1, 2025 - February 1, 2025Created AI patrol and player vision-based state changes for a 2D stealth game in Unity. Participated in planning, prototyping, and debugging in a 5-person team.
Education
Degree In Game Programming at Vancouver Film School
August 6, 2024 - August 6, 2025Game Programming Diploma at Vancouver Film School
January 1, 2024 - January 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education
Skills
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Experience Level
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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