- Back-End Developer
- Front-End Developer
Haneul Chun
- Vancouver, Canada
- 1 project
Hi, I’m Haneul Chun, a game programmer and Vancouver Film School graduate with hands-on experience in Unreal Engine (C++/Blueprints) and Unity.
About
Hi, I’m Haneul Chun, a game programmer and Vancouver Film School graduate with hands-on experience in Unreal Engine (C++/Blueprints) and Unity. I enjoy turning ideas into polished gameplay systems and AI behaviors that feel engaging and responsive.
I’m passionate about collaborating in dynamic, cross-functional teams to deliver high-quality games. I value thoughtful debugging, performance profiling, and iteration driven by feedback to create immersive experiences.
- Joined August 2025
Skills· 21
Languages
- EnglishFluent
- KoreanAdvanced
Industry experience
- Gaming
- Software & Internet
- Education
- Media & Entertainment
- Professional Services
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Projects · 1
Work experience· 20 roles
Developed a disappearing enemy mechanic in a 3D horror game using C++ and Unreal Blueprints, based on player line-of-sight. Built teleportation puzzle doors with smooth visual effects. Collaborated with a 6-person team using GitHub for version control.
Developed a disappearing enemy mechanic in a 3D horror game using C++ and Unreal Blueprints, based on player line-of-sight. Built teleportation puzzle doors with smooth visual effects. Collaborated with a 6-person team using GitHub for version control.
Developed a disappearing enemy mechanic in a 3D horror game using C++ and Unreal Blueprints, based on player line-of-sight. Built teleportation puzzle doors with smooth visual effects. Collaborated with a 6-person team using GitHub for version control.
Education· 14
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