Hi there! I’m Adrian Doria Ca Amino, a Unity game developer with 6+ years of experience creating 2D and 3D games for PC, mobile, and WebGL. I’m proficient in C#, gameplay systems, multiplayer networking (NGO, Photon), and AR development, with a strong focus on performance optimization and delivering polished, engaging player experiences.
I enjoy turning creative concepts into scalable, cross‑platform gameplay, collaborating with artists, designers, and stakeholders to ship high‑quality titles. With hands-on experience in backend integration, cloud saves, and frontend UI implementation, I thrive in teams that value clean code, iteration, and measurable results. I’m eager to mentor junior developers and contribute to exciting new projects.
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A strategic, hidden-information board game for mobile. Outsmart your opponent by eliminating their Emperor, escorting your own Emperor to victory, or running down their timer. Features a unique 10-row board, 24 unit types per player, a Warlord system with mana-powered abilities, and dynamic buff tiles. Only the losing piece is revealed in combat, adding layers of strategy and suspense. Choose from 10 Warlords, each with unique skills, and master the fog of war!
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