Himanshu sharma

Available to hire

Immersive Visual Artist based in Mumbai, dedicated to transforming imaginative concepts into captivating digital experiences.

About

Immersive Visual Artist based in Mumbai, dedicated to transforming
imaginative concepts into captivating digital experiences. Proficient in Unreal
Engine for environment creation, with expertise in Blender, Maya, and
Substance Painter for 3-D modeling and texturing. Enhancing projects with
cinematic compositing in After Effects. Additionally, skilled in video editing with
Premiere Pro and Da Vinci Resolve, blending art and technology to craft
compelling visual narratives.

  • Joined June 2024

Industry experience

  • Media & Entertainment

Projects · 6

This project recreates the iconic Overlook Hotel from The Shining within Unreal Engine 5. Every detail, from the grand architecture to the unsettling atmosphere, has been meticulously crafted using advanced lighting, realistic materials, and UE5's powerful toolset. Explore the hotel's haunting corridors and experience its chilling ambience in this immersive environment. unreal engine environment art fan art

  • Creative Director

Dive into a whimsical and surreal world, crafted entirely within Unreal Engine 5. This stylized environment is a captivating blend of vibrant colours, exaggerated shapes, and dreamlike atmospheres. Every element, from the towering, candy-coloured buildings to the floating islands and ethereal creatures, is meticulously designed to evoke a sense of wonder and imagination. The use of advanced lighting techniques and post-processing effects creates a truly immersive experience, transporting viewers to a place where reality bends and dreams take flight. animator unreal engine

  • Creative Director

This project transports viewers to a tranquil Japanese shrine nestled amidst a lush, ancient forest. The journey began with meticulously modelling the intricate details of the shrine architecture in Blender, capturing the elegant curves of the roof, the weathered textures of the wooden pillars, and the ornate carvings adorning the structure. To achieve a truly lifelike appearance, each element was then brought to life in Substance Painter. Here, I layered realistic materials, simulating the timeworn wood, the smooth stone, and the delicate paper lanterns that illuminate the scene. Finally, the shrine was transported into the immersive world of Unreal Engine. Here, amidst a landscape of swaying trees, gently flowing water, and atmospheric fog, the shrine truly came alive. With carefully placed foliage, realistic lighting, and subtle particle effects, the scene evokes a sense of peace and reverence, inviting viewers to explore this digital sanctuary. unreal engine blender maya substancepainter

  • Art Director

This video, crafted entirely within Blender, is a testament to the power of digital artistry. Starting from scratch, I meticulously modelled every element, breathing life into a virtual world. Then, leveraging procedural texturing techniques, I imbued these models with intricate details and realistic materials. The final touch involved a meticulous compositing process, layering and blending visual elements to create a harmonious and visually stunning scene. The result is a captivating cinematic experience, brought to life through the magic of Blender. blender cgi animation

  • Art Director

This vibrant project brings a popstar runway show to life, showcasing a fusion of 3D modeling, character design, and visual effects. The entire runway environment, from the sleek stage to stylish props, was meticulously crafted in Blender. A captivating popstar, brought to life in Daz 3D and dressed in a Marvelous Designer creation, takes center stage. Expert lighting and compositing in Blender complete this high-energy video, capturing the glamour and excitement of a pop music performance.

  • Creative Director

Education

Bachelors of arts · Vivekananda institute of professional studies2025

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