Hands-on technology professional and creative technologist with long-standing experience across computer hardware, IT troubleshooting, graphic design, web development, 3D visualization, motion graphics, VFX, and AI experimentation. Started in technical support and hardware work (since 1996), later expanding into digital creative production and 3D/animation (Blender from 2020), and now building AI-assisted systems, web applications, and automation concepts to turn ideas into working digital experiences.
Independent studio builder focused on client-centered creative technology solutions—web, 3D/motion, branding, and experimental software/automation. Strong self-directed learning, rapid prototyping, and the ability to bridge technical problem-solving with creative thinking to deliver digital interfaces and intelligent workflows.
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