Ihor Pokhvishchev

Available to hire

Senior Unity engineer with more than 10 years of experience in game development and XR. I specialize in building cross-platform AR/VR experiences using Unity, VR hardware, and a wide range of SDKs.

About

Senior Unity engineer with more than 10 years of experience in game development and XR. I specialize in building cross-platform AR/VR experiences using Unity, VR hardware, and a wide range of SDKs.

I enjoy architecting scalable XR apps, mentoring teammates, and delivering high-quality visuals and performance. My recent work includes a VR hidden object game for Oculus Quest and production-ready AR/VR tools for connected workers.

  • 8 years' experience
  • Joined September 2025

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment
  • Healthcare
  • Energy & Utilities
  • Manufacturing
  • Professional Services
  • Education

Work experience· 10 roles

Senior Unity Software Engineer · MESS WORKSSep 2024 – Present · 2 yrs 3 mos

VR platform integration, VR interactions, game logic implementation, and performance optimizations. Led VR development across the team, implemented an automated VR object system, and enabled exporting assets from the UE5 project to save artists months of work. Achieved high-quality graphics that met Meta's criteria.

Senior Unity XR Software Engineer · MESS WORKSSep 2024 – Present · 2 yrs 3 mos

VR platform integration, VR interactions, game logic implementation, and performance optimizations. Achievements include being the only VR developer on the team, automating VR object systems to export assets from UE5, and contributing to AR/VR projects like visual collaboration platforms in VR (Unity, Oculus SDKs, AR Foundation, ARCore, ARKit, MRTK 2, HoloLens 2) and related tooling (Vuplex Web View, Cognitive 3D).

Senior XR Software Engineer · MESS WORKSJul 2024 – Sep 2025 · 1 yr 3 mos

Architecture development, logic implementation, 3rd-party XR/AR/VR integrations, mentoring, leading the team, and conducting technical interviews. Projects included a Visual Collaboration platform in virtual reality. Tech stack included Unity, Oculus SDK (Avatar 2.0, deep link, haptic, spatial sound, interactions), Cognitive 3D, Vuplex Web View, Photon; MRTK/HoloLens 2; Magic Leap; AWS; and AR-related tooling.

Senior XR Software EngineerJul 2024 – Sep 2025 · 1 yr 3 mos
Senior Unity Software Engineer · ONSEOOct 2021 – Sep 2025 · 4 yrs
Senior XR Software Engineer · ONSEOOct 2021 – Sep 2025 · 4 yrs
Unity XR Software EngineerApr 2020 – Sep 2025 · 5 yrs 6 mos
Senior Unity XR Software Engineer · PIXEL LABSOct 2018 – Sep 2025 · 7 yrs

Education

Master of Applied Mathematics and Software Engineering · National Technical University of Ukraine 'Kyiv Polytechnic Institute'2030 – 2025
Bachelor of Science in Software Engineering · National Technical University of Ukraine 'Kyiv Polytechnic Institute'2030 – 2025
Master of Applied Mathematics and Software Engineering · National Technical University of Ukraine 'Kyiv Polytechnic Institute'2030 – 2025
Bachelor of Science in Software Engineering · National Technical University of Ukraine 'Kyiv Polytechnic Institute'2030 – 2025

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