Hi, I’m Ilya Gorbachev, a passionate Character Animator and Rigger based in Serbia. With over 3,000 hours dedicated to perfecting my craft, I love bringing characters to life by creating animator-friendly rigs and animations that truly feel alive. I enjoy working on the full pipeline, from rigging and skinning to animating and rendering, and I’m excited to contribute my skills to a game studio where I can help craft memorable characters players will adore.
I thrive on creative challenges like building flexible rigs for expressive animations, simulating realistic cloth movements, and integrating animations across different software pipelines. I’m always expanding my knowledge, currently exploring advanced muscle deformation simulations and AI-driven animation techniques to push the boundaries of character animation.
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