Indrek Plavutski
After spending most of my life as an industrial engineer, I’m turning my passion for game development and the programming skills I gained along the way into a new career in tech.
About
After spending most of my life as an industrial engineer, I’m turning my passion for game development and the programming skills I gained along the way into a new career in tech. I have extensive experience across software development, game design, graphics art, and industrial engineering, bringing a multidisciplinary approach to my projects.
- 13 years' experience
- Joined August 2025
Skills· 18
Languages
- EstonianFluent
- EnglishAdvanced
- RussianIntermediate
Industry experience
- Manufacturing
- Gaming
- Software & Internet
- Professional Services
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Work experience· 7 roles
Designed, developed and released the indie point-and-click game "Born Punk." Collaborated on game mechanics and implemented LUA scripts.
Started as a structural designer and estimator supporting studies, then advanced to optimize production and sales pipelines through automation. Developed a production pipeline platform using Node.js, React, and PostgreSQL.
Developed relational database and integrated eBay sales automation.
Education
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