Greetings, Twine! My name is Ivan Vela Ferrando, I am 21 years old and I live in Barcelona, Spain. I am currently searching for a remote part-time job related to 3D Design and Development, specifically everything related to 3D Animation and Character Production. However, I could also apply as a 3D modeler and visualizer, musician and sound designer—as I have experience in those sectors as well. I have lots of experience in video game production and project management, working in high-pressure environments where efficiency is strictly needed. I have participated in multiple Game Jams with a small-sized team (5-10 members), ending in top spots and even winning one of them, the Game Jump of Retrobarcelona. I would love to work in a part-time job any time soon as I am currently developing video games as a side hustle and studying at the same time, so I would really need the extra money to pay my project expenses, my school costs and also sustain myself financially in general terms. To conclude, I will mention every software I mainly use and know and also every other software that's not directly related to my specialties but are still relevant in video game production (and I also know how to use): Blender; 3ds Max; ZBrush; Adobe Substance Painter; Adobe Substance Designer; Adobe Photoshop; Adobe Premiere Pro; Dragon Bones; Unity; Unreal Engine; Adobe Illustrator; Adobe After Effects; Adobe InDesign; Adobe Lightroom Classic. Best regards! -Ivan Vela Ferrando

Ivan Vela Ferrando

Greetings, Twine! My name is Ivan Vela Ferrando, I am 21 years old and I live in Barcelona, Spain. I am currently searching for a remote part-time job related to 3D Design and Development, specifically everything related to 3D Animation and Character Production. However, I could also apply as a 3D modeler and visualizer, musician and sound designer—as I have experience in those sectors as well. I have lots of experience in video game production and project management, working in high-pressure environments where efficiency is strictly needed. I have participated in multiple Game Jams with a small-sized team (5-10 members), ending in top spots and even winning one of them, the Game Jump of Retrobarcelona. I would love to work in a part-time job any time soon as I am currently developing video games as a side hustle and studying at the same time, so I would really need the extra money to pay my project expenses, my school costs and also sustain myself financially in general terms. To conclude, I will mention every software I mainly use and know and also every other software that's not directly related to my specialties but are still relevant in video game production (and I also know how to use): Blender; 3ds Max; ZBrush; Adobe Substance Painter; Adobe Substance Designer; Adobe Photoshop; Adobe Premiere Pro; Dragon Bones; Unity; Unreal Engine; Adobe Illustrator; Adobe After Effects; Adobe InDesign; Adobe Lightroom Classic. Best regards! -Ivan Vela Ferrando

Available to hire

Greetings, Twine!

My name is Ivan Vela Ferrando, I am 21 years old and I live in Barcelona, Spain.

I am currently searching for a remote part-time job related to 3D Design and Development, specifically everything related to 3D Animation and Character Production. However, I could also apply as a 3D modeler and visualizer, musician and sound designer—as I have experience in those sectors as well.

I have lots of experience in video game production and project management, working in high-pressure environments where efficiency is strictly needed. I have participated in multiple Game Jams with a small-sized team (5-10 members), ending in top spots and even winning one of them, the Game Jump of Retrobarcelona.

I would love to work in a part-time job any time soon as I am currently developing video games as a side hustle and studying at the same time, so I would really need the extra money to pay my project expenses, my school costs and also sustain myself financially in general terms.

To conclude, I will mention every software I mainly use and know and also every other software that’s not directly related to my specialties but are still relevant in video game production (and I also know how to use): Blender; 3ds Max; ZBrush; Adobe Substance Painter; Adobe Substance Designer; Adobe Photoshop; Adobe Premiere Pro; Dragon Bones; Unity; Unreal Engine; Adobe Illustrator; Adobe After Effects; Adobe InDesign; Adobe Lightroom Classic.

Best regards!

-Ivan Vela Ferrando

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Beginner
Beginner
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Language

English
Fluent
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent

Work Experience

3D Generalist & VR Previsualization Artist. at WION
December 10, 2024 - May 31, 2025
In this 6 month long internship at Wion, I was the responsible to do 2 different projects: The first project was about doing a 3D composition with a cohesive visual narrative, showcasing different characters in poses in a 3D environment. In this project I did multiple tasks like Narrative Design; Character Design; Character, Prop & Environment Modeling; Retopology; Texturing; Rigging; Lighting; VFX Art; Composition and Camera Animation. Programs used: Blender; Adobe Substance Painter; Adobe Photoshop. The second project was about doing an entire Virtual Reality (VR) experience with Previsualization purposes. The task didn't require programming, as it only required showcasing an hypothetical Virtual Reality experience from the POV of the user, so practically everything was done using Blender with the "Walk Navigation" option to record the experience. In this project I did multiple tasks like: Narrative Design; Character Design; Character, Prop & Environment Modeling; Texturing; Rigging; 3D Animation; Lighting; Video Editing; Sound Design; Composition and Presentation Design. Programs used: Blender; Adobe Substance Painter; Adobe Photoshop; Adobe Premiere Pro.

Education

Higher Education Training Cycle (Video Games & Virtual Reality) at Deià School of Art and Design
July 22, 2022 - July 26, 2025
In this Higher Education Training Cycle of Video games, Virtual Reality, Animation & Gamification at Deià (School of Art and Design) I have deeply learned multiple skills to design and develop video games and virtual reality experiences with the utilization of various softwares and techniques to bring every game to life. I recommend visit my LinkedIn portfolio to see everything studied in detail ("Ivan Vela Ferrando" on LinkedIn).
Video Game Specialization Course at Institut Pedralbes
August 29, 2025 - May 29, 2026
I am still studying in this Video Game Specialization Course at Institut Pedralbes. Here I am specializing in Video Game Design and Development, learning advanced topics like Marketing & Publication; Programming; 3D Art; Artificial Intelligence (AI); Virtual Reality & Augmented Reality (VR & AR).
Humanities Baccalaureate at Institut Ernest Lluch
August 17, 2020 - May 26, 2022

Qualifications

Game Jump FP 25 "Best Game Award" Certificate (Retrobarcelona)
May 3, 2025 - May 4, 2025

Industry Experience

Gaming, Media & Entertainment, Non-Profit Organization, Other