I am a passionate and self-taught 3D Environment artist with 5 years of experience in the 3D industry. My expertise lies in creating low-poly environments, realistic interiors and high-quality 3D product renders. I’ve shipped a mobile game with the studio LightSoftware and I currently work at Doccia Group, producing high-quality renders and technical animations for product marketing across platforms like Amazon and Leroy Merlin. I create 3D interior renders with Blender and UE5 following a strict production pipeline, produce technical videos on shower enclosures, and design advertisement visuals that increase sales visibility. I have designed more than 100 product renders and bathroom designs.

Ivan Caceres Bouzada

I am a passionate and self-taught 3D Environment artist with 5 years of experience in the 3D industry. My expertise lies in creating low-poly environments, realistic interiors and high-quality 3D product renders. I’ve shipped a mobile game with the studio LightSoftware and I currently work at Doccia Group, producing high-quality renders and technical animations for product marketing across platforms like Amazon and Leroy Merlin. I create 3D interior renders with Blender and UE5 following a strict production pipeline, produce technical videos on shower enclosures, and design advertisement visuals that increase sales visibility. I have designed more than 100 product renders and bathroom designs.

Available to hire

I am a passionate and self-taught 3D Environment artist with 5 years of experience in the 3D industry. My expertise lies in creating low-poly environments, realistic interiors and high-quality 3D product renders.

I’ve shipped a mobile game with the studio LightSoftware and I currently work at Doccia Group, producing high-quality renders and technical animations for product marketing across platforms like Amazon and Leroy Merlin. I create 3D interior renders with Blender and UE5 following a strict production pipeline, produce technical videos on shower enclosures, and design advertisement visuals that increase sales visibility. I have designed more than 100 product renders and bathroom designs.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Generalist at Dual Mirror Games S.L
June 1, 2018 - January 11, 2030
3D Environment Artist at Light Software
September 1, 2020 - January 11, 2030
Worked on video game development and released a video game titled 'ScryEye'.
Blender Teacher at V-ART Erasmus + European Program
January 1, 2021 - December 31, 2022
Taught Blender software during Erasmus + European Program.
3D Environment seller at Unity Asset Store
January 1, 2022 - December 31, 2023
Crafted and marketed low-poly 3D environments within the Unity marketplace.
3D Artist at Doccia Group
January 1, 2023 - June 19, 2023
Designing realistic 3D environments for bathrooms and technical videos on the assembly of shower enclosures.
3D Generalist Artist at Doccia Group S.L.
January 1, 2023 - Present
Worked on multiple projects related to advertising, product rendering for marketplaces, and video productions. Produced high-quality renders and technical animations for product marketing across platforms like Amazon and Leroy Merlin.
Blender Teacher at V-Art Academy
January 1, 2022 - September 15, 2025
Taught Erasmus groups from across Europe in Blender. Designed more than 20 low-poly dioramas used in a mobile game.
3D Environment Artist at LightSoftware
January 1, 2019 - September 15, 2025
Indie studio work creating stylized, low-poly environments for mobile games. Produced 3D dioramas using Blender, Substance Painter, and Unity; contributed to level design; created renders for marketing with Marmoset Toolbag; designed Trim Sheets with Illustrator.
3D Generalist / Internship at Dual Mirror Games
January 1, 2023 - September 15, 2025
Internship at an indie studio focusing on stylized and low-poly environments for mobile games. Built 3D dioramas with Blender, Substance Painter, and Unity; contributed to level design; produced renders for promotion; created Trim Sheets with Illustrator.
3D Environment Artist at Unity Asset Marketplace (Self-employed)
January 1, 2022 - Present
Created and sold low-poly environments for Unity Marketplace.

Education

Degree in 3D animation and videogames at I.E.S. Profesor Tierno Galvan
January 1, 2016 - January 1, 2018

Qualifications

2 years course of 3D Animation and videogames
September 1, 2016 - June 30, 2018
2 years course of 3D Animation and videogames
September 1, 2016 - June 30, 2018

Industry Experience

Gaming, Software & Internet, Manufacturing, Consumer Goods, Media & Entertainment, Education
    uniE621 Realistic Texturing work
    This is an on-going project which is not jet finished, qhere I demonstrate my skills and expertise at modelling an texturing following a PBR pipeline for assets that will he implemented in UE5 3d ue5 blender substancepainter