Hi, I’m Jade Leamcharaskul — an award-winning game audio professional with 15+ years creating music, and live performance events. I’ve built a career blending creative direction with practical production, contributing to award-winning titles in games. I’m a full-time BAFTA Games member, Ivors member, and GRAMMY voting member, and I enjoy connecting people with unique music. As a composer, arranger, conductor, and music producer, I lead multi-disciplinary teams, craft soundtracks for games and stage productions, and mentor others through programs like Limit Break. From indie studios to bigger teams, I thrive on collaborative problem-solving, cultural sensitivity in soundtracks, and turning complex briefs into expressive audio experiences.

Jade Leamcharaskul

PRO

Hi, I’m Jade Leamcharaskul — an award-winning game audio professional with 15+ years creating music, and live performance events. I’ve built a career blending creative direction with practical production, contributing to award-winning titles in games. I’m a full-time BAFTA Games member, Ivors member, and GRAMMY voting member, and I enjoy connecting people with unique music. As a composer, arranger, conductor, and music producer, I lead multi-disciplinary teams, craft soundtracks for games and stage productions, and mentor others through programs like Limit Break. From indie studios to bigger teams, I thrive on collaborative problem-solving, cultural sensitivity in soundtracks, and turning complex briefs into expressive audio experiences.

Available to hire

Hi, I’m Jade Leamcharaskul — an award-winning game audio professional with 15+ years creating music, and live performance events. I’ve built a career blending creative direction with practical production, contributing to award-winning titles in games. I’m a full-time BAFTA Games member, Ivors member, and GRAMMY voting member, and I enjoy connecting people with unique music.

As a composer, arranger, conductor, and music producer, I lead multi-disciplinary teams, craft soundtracks for games and stage productions, and mentor others through programs like Limit Break. From indie studios to bigger teams, I thrive on collaborative problem-solving, cultural sensitivity in soundtracks, and turning complex briefs into expressive audio experiences.

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Language

English
Fluent

Work Experience

Course Tutor / Freelance at ThinkSpace Education
January 1, 2025 - November 25, 2025
Conduct 1to1 meetings with students providing in-depth coursework feedback around music composition in media, career coaching, guidance and mentorship. Essay and coursework marking for Master Degree students.
Music Director / Manager / Arranger / Conductor / Copyist / Pianist at Client project (luxury destination wedding in Morocco)
January 1, 2025 - November 25, 2025
Scoped and coordinated a chamber ensemble for a luxury destination wedding in Morocco; sourced session musicians, scheduled rehearsal rooms; adapted music genres for Piano Quartet including Classical, Pop, Disney, Video Games, and Bollywood.
Music Consultant at Ubisoft / Ubisoft Quebec
January 1, 2025 - November 25, 2025
Consulted with the Flight and composers for Assassin’s Creed: Shadows; advised on cultural sensitivity involving traditional Japanese music usage in the soundtrack.
Audio Producer at Surgent Studios
December 31, 2022 - December 31, 2022
Asset, task, script management for multi-disciplinary teams; supported leads for Agile project management; led retrospective sessions to improve team efficiency; software: Slack, Google Workspace, Jira, Miro, Trello, Zoom. Worked on Tales of Kenzera: ZAU (2024) across platforms.
Founder / Director / Strategy / Operations at Game Dev London
December 31, 2023 - December 31, 2023
Community builder who grew member numbers from 50 to 4000+ across platforms; conference organiser for GDLX 2021-22; Global Game Jam host (2022) with 250+ attendees; podcast outreach and audio editing.
Lead Composer / Orchestrator / Arranger at Asian Pirate Musical
January 1, 2019 - November 25, 2025
Worked with directors, writers, producers, composers, stage managers, and performers; music scheduling, briefs, studio direction, conducting; debut performance at Vaults Festival (2020).
Indie Game Developer / Founder / Audio Lead at JDWasabi Studios
December 31, 2015 - December 31, 2015
Led the overall creative vision and produced a game demo for release; designed, implemented and created all audio, music and sound content; showcased at AdventureX (2013) and ReadCon (2014).
Audio Editor at Game Dev London Podcast
December 31, 2020 - December 31, 2020
Audio cleanup and editing for the Game Dev London Podcast.
Audio Editor at Bread & Barricades: A Les Mis Podcast
December 31, 2017 - December 31, 2017
Sessions setup, editing and production for podcast episodes.
Speaker / Workshop Facilitator / Programme Curator at A MAZE. BERLIN
January 1, 2025 - November 25, 2025
Rhythm & Body percussion interactive music session; speaker and workshop facilitator; programme curator for educational talks in games.
Programme Curator at BAFTA Guru Festival
December 31, 2022 - December 31, 2022
Programme curator for educational talks in games.
Percussionist at Tamashii Daiko
December 31, 2022 - December 31, 2022
Percussionist for Japanese Culture events.
Percussionist at Siswå Sukrå
December 31, 2017 - December 31, 2017
Percussionist for Indonesian Culture events.
Audio Freelancer at Various
January 1, 2009 - November 25, 2025
Freelance audio credits across games, film/TV/animation, and exhibitions (listed projects include Elemental Flow, Flight of Light, Dragon Fin Soup, Hungry Whispers, Comhrac, Sayo, etc.).

Education

Bachelor of Arts in Creative Music Technology at Bath Spa University
January 1, 2007 - December 31, 2010
Master of Music in Creative Sound & Media Technology at Bath Spa University
January 1, 2010 - December 31, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet, Professional Services