Available to hire
I’m Jean-Sébastien Caron, a creative, social, dynamic, positive, hardworking and self-taught 3D technical animator. I enjoy collaborating with teams to deliver high-quality assets and smooth, realtime pipelines. I thrive on solving visual challenges and sharing knowledge with colleagues.
I’ve contributed to aviation simulators (CAE), animation work for TV and video games, and a variety of motion-capture corrected sequences. I bring hands-on experience with Maya, ZBrush, Unreal, Unity, After Effects, and Substance Painter to craft believable characters and immersive environments.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Work Experience
3D Technical Artist at CAE
January 1, 2023 - January 1, 20263D artist for aviation simulator - modeling - rigging - Unreal integration
Animator at MR.X / MPC
January 1, 2021 - January 1, 2022Character animation - Motion capture correction
3D Artist at CAE
January 1, 2019 - January 1, 20213D artist for aviation simulator - modeling - rigging - animation
Animator at Game On
January 1, 2018 - January 1, 2019Character animation - Environment animation
Animator at squeeze studio
January 1, 2018 - January 1, 2018Character animation
Animator at Vox Populi
January 1, 2016 - January 1, 2018Character animation - Environment animation (ICI Laflaque project)
Education
DEC / BAC in 3D Creation and New Media at UQAT (Université du Québec en Abitibi-Témiscamingue)
January 11, 2030 - May 28, 2026Qualifications
DEC/BAC in 3D Creation and New Media
January 11, 2030 - May 28, 2026Industry Experience
Media & Entertainment, Gaming, Software & Internet, Education
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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