Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development. Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

Jack Zhang

PRO

Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development. Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

Available to hire

Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development.

Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Chinese
Fluent

Work Experience

OpenHarmony 3D Graphics Engine Technical Expert / Maps Senior Technical Director at Huawei
April 1, 2020 - September 1, 2025
Led design and implementation of AGP 3D rendering engine and physics engine; integrated 3D editor with DevEco Studio; optimized HDR, color gamut, and AR glasses screen mirroring; achieved 30% power savings via texture resolution optimization. Built and led four teams for Huawei Maps; launched international Maps version with 50+ features; achieved 99.9% stability. Designed dual-architecture rendering, implemented LOD tile rendering (20%+ traffic reduction, 10%+ power savings), and accelerated MapKit loading (10s to 1s). Drove Vulkan adoption, AR navigation, on-device DL training, and dynamic UI framework.
Maps SDK Technical Director / D9 Senior Expert at Didi
December 1, 2016 - April 1, 2020
Led Maps SDK team (20 engineers); migrated from Tencent Maps to a self-developed rendering engine; oversaw basemap data conversion, vector/raster tile production, and backend download services. Implemented high-performance rendering based on Apple Metal; integrated XGBoost for POI ranking; delivered 3D basemap, AR indoor navigation, and WebGL basemap with a navigation replay system and automated testing platform. Maintained crash rate <0.01% and achieved Grade A performance for two consecutive years; mentored multiple engineers.
AR Navigation Technical Director / System Architect at Baidu
July 1, 2016 - December 1, 2016
Led AR pedestrian navigation from R&D to full launch in 4 months; devised multi-sensor data correction using Kalman filtering to address GPS/sensor jitter. AR navigation gained recognition at Google Developer Summit.
Team Leader / Senior Engineer (T3.3) at Tencent Maps Core Development
March 1, 2008 - July 1, 2016
Led core modules including iOS 3D engine migration, street view maps, animation framework, and OpenGL shader refactor; contributed to POI search, route planning, and offline maps. Maintained high performance, earned top performance ratings for two consecutive years; cross-platform system lead; contributed to QQ Reader / WeChat Reader 3D page-turning and multiple patents.

Education

Master's Degree, Embedded Software Engineering at Beijing University of Aeronautics and Astronautics
September 1, 2006 - December 1, 2010

Qualifications

Project Manager Certification Information Industry Department, System Integration Project Manager
February 1, 2005 - March 1, 2005

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education
    paper blockchain-based poker game

    I built a blockchain-based poker game with a hybrid on-chain/off-chain architecture. The game logic runs off-chain for performance, while settlement and NFT assets are handled on-chain to ensure trust and transparency.

    I’d like to invite you to experience all the features of my blockchain game by visiting the testnet:
    http://43.163.114.175:3001/
    Technically, I’m experienced with Solidity, EVM, and tools like Foundry and Hardhat, and I’ve worked with multiple chains including TRON and Ethereum testnets.
    I see myself as a full-stack architect who can take a product from 0 to 1, and I’m particularly interested in applying my system design experience to Web3 products.