Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development. Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

Jack Zhang

Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development. Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

Available to hire

Hi, I’m Jack Zhang. I’m a multi-platform full-stack technologist with a deep focus on blockchain, smart contracts, and scalable architectures. I enjoy turning bold ideas into robust products—from secure Solidity contracts and multi-chain deployments to real-time game experiences and AI-assisted development.

Over the years I’ve led engineering teams and delivered large-scale systems at Huawei, Didi, Baidu, Tencent, and startups. I’m passionate about combining blockchain, frontend/backend development, and graphics/AI to build impactful software and empower product teams.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Chinese
Fluent

Work Experience

Technology Exploration & Full-Stack Development at Self-employed / Entrepreneurial Practice
September 1, 2015 - Present
Led AI-assisted development, built and deployed full-stack projects (Needix trading platform using Vue + PHP + Stripe; custom photo album site; Nitro-React 2D game). Conducted AI training projects (Mahjong tile recognition and strategy). Drove blockchain initiatives including Solidity development, ERC20/ERC721, multi-chain deployments, and NFT minting and token issuance.
OpenHarmony 3D Graphics Engine Technical Expert / Maps Senior Technical Director at Huawei
April 1, 2020 - September 1, 2025
Led design and implementation of AGP 3D rendering engine and physics engine; integrated 3D editor with DevEco Studio; optimized HDR, color gamut, and AR glasses screen mirroring; achieved 30% power savings via texture resolution optimization. Built and led four teams for Huawei Maps; launched international Maps version with 50+ features; achieved 99.9% stability. Designed dual-architecture rendering, implemented LOD tile rendering (20%+ traffic reduction, 10%+ power savings), and accelerated MapKit loading (10s to 1s). Drove Vulkan adoption, AR navigation, on-device DL training, and dynamic UI framework.
Maps SDK Technical Director / D9 Senior Expert at Didi
December 1, 2016 - April 1, 2020
Led Maps SDK team (20 engineers); migrated from Tencent Maps to a self-developed rendering engine; oversaw basemap data conversion, vector/raster tile production, and backend download services. Implemented high-performance rendering based on Apple Metal; integrated XGBoost for POI ranking; delivered 3D basemap, AR indoor navigation, and WebGL basemap with a navigation replay system and automated testing platform. Maintained crash rate <0.01% and achieved Grade A performance for two consecutive years; mentored multiple engineers.
AR Navigation Technical Director / System Architect at Baidu
July 1, 2016 - December 1, 2016
Led AR pedestrian navigation from R&D to full launch in 4 months; devised multi-sensor data correction using Kalman filtering to address GPS/sensor jitter. AR navigation gained recognition at Google Developer Summit.
Team Leader / Senior Engineer (T3.3) at Tencent Maps Core Development
March 1, 2008 - July 1, 2016
Led core modules including iOS 3D engine migration, street view maps, animation framework, and OpenGL shader refactor; contributed to POI search, route planning, and offline maps. Maintained high performance, earned top performance ratings for two consecutive years; cross-platform system lead; contributed to QQ Reader / WeChat Reader 3D page-turning and multiple patents.
Software Engineer / Project Manager at Courage Technology
August 1, 2001 - April 1, 2003
Developed multiple MIS systems; gained multi-platform development experience; managed software projects.
Software Development Manager at Modia Network
February 1, 2003 - March 1, 2006
Led a 20-person team delivering mobile games and RPG engine; oversaw project delivery and team growth.
Senior Engineer at Net In Hand Technology
March 1, 2006 - March 1, 2007
Led mobile securities development; multi-platform wireless network technologies.
Manager of Device Development at Sound Digital Technology
March 1, 2007 - March 1, 2008
Founded device development department; led teams to deliver Symbian, MotoLinux, and Windows Mobile platform development.
OpenHarmony 3D Graphics Engine Technical Expert at Huawei
April 1, 2020 - September 1, 2025
Led design and implementation of the AGP 3D rendering engine and physics engine; integrated 3D editor with DevEco Studio; defined HDR and color gamut pipelines; improved power efficiency through texture and pipeline optimizations; overseen cross-team collaboration.
Maps Senior Technical Director at Huawei
April 1, 2020 - September 1, 2025
Led Maps-related architecture and delivery, driving Vulkan-based rendering, AR navigation initiatives, on-device AI training, dynamic UI framework adoption, and performance improvements for map products.
Maps SDK Technical Director at Didi
December 1, 2016 - April 1, 2020
Built and led the Maps SDK team, migrated to a self-developed rendering engine, managed basemap data workflows, vector/raster tile production, and automated testing; achieved high performance rendering and stability.
Team Leader / Senior Engineer (T3.3) at Tencent Maps Core Development
January 1, 2011 - July 1, 2016
Founded and led the Maps core team, migrated from Tencent Maps to a self-developed rendering engine, oversaw basemap data workflows, vector/raster rendering, and testing; achieved 5-star/4-star performance ratings and mentored engineers.
Cross-Platform System Lead at Tencent
January 1, 2009 - January 1, 2011
Led cross-platform system development, introduced OpenGL-based cross-platform engine, improved offline maps workflows, and drove architectural improvements and multi-platform collaboration.
QQ Music Core Developer at Tencent
January 1, 2008 - December 31, 2008
Core developer for QQ Music, contributing to multi-platform media apps and performance optimizations.
Technology Exploration & Full-Stack Development at Self-Employed / Independent
September 1, 2015 - Present
Led AI-assisted development across multiple full-stack projects, including Needix trading platform, a custom photo album site, and a 3D transformation of Nitro-React 2D game. Spearheaded blockchain initiatives such as tokenization and enabling transfers from in-game coins to crypto wallets.
Team Leader / Senior Engineer (T3.3) at Tencent Maps
March 1, 2008 - July 1, 2016
Led core modules including iOS 3D engine migration, street view maps, animation framework, and OpenGL shader refactoring. Played a key role in architectural redesign of POI search, route planning, and offline maps; maintained 5-star/4-star performance ratings for multiple years.

Education

Master's Degree, Embedded Software Engineering at Beijing University of Aeronautics and Astronautics
September 1, 2006 - December 1, 2010
Bachelor's Degree, Computer Science and Technology at Central China Normal University
September 1, 2003 - July 1, 2005
Associate Degree, Computer Application at Jiangxi Normal University
July 1, 1995 - July 1, 1998
Master's Degree at Beijing University of Aeronautics and Astronautics
September 1, 2006 - December 1, 2010
Bachelor's Degree at Central China Normal University
September 1, 2003 - July 1, 2005
Associate Degree at Jiangxi Normal University
July 1, 1995 - July 1, 1998
Master's Degree, Embedded Software Engineering at Beijing University of Aeronautics and Astronautics
September 1, 2006 - December 1, 2010
Bachelor's Degree, Computer Science and Technology at Central China Normal University
September 1, 2003 - July 1, 2005
Associate Degree, Computer Application at Jiangxi Normal University
July 1, 1995 - July 1, 1998

Qualifications

Project Manager Certification Information Industry Department, System Integration Project Manager
February 1, 2005 - March 1, 2005
Project Manager Certification
February 1, 2005 - March 1, 2005
Project Manager Certification (Information Industry Department, System Integration Project Manager)
February 1, 2005 - March 1, 2005

Industry Experience

Software & Internet, Gaming, Media & Entertainment, Professional Services, Education