Available to hire
Hi, I’m Jacobo Carreras Romero, a Senior Programmer based in Barcelona with a deep love for building engaging gameplay and robust multiplayer systems. I specialize in Unreal Engine 4 and 5, C++, and Python, with a track record across PC and VR projects, including ARPGs and VR titles. I enjoy collaborating with cross-functional teams to ship polished features and performant code.
Outside of coding, I’m constantly exploring new tech in game development, automation testing, and performance profiling to ensure smooth player experiences. I’m motivated by solving hard problems and delivering solutions that players feel in the moment.
Skills
Experience Level
Language
Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Advanced
Work Experience
Senior Programmer at Synergy Games
February 1, 2024 - PresentRealms of Alurya, a PC ARPG blockchain game. Unreal Engine 5 Programmer focusing on multiplayer and replication optimizations (Push Model) and Gameplay Ability System (GAS).
Senior Programmer at Novarama
February 1, 2024 - October 22, 2025United 1944 (PC/Steam) Unreal Engine (UE4/5) Programmer. Core tasks include improvements, refactoring of systems, multiplayer and replication, UI, gameplay, bug fixes; AutomationTest development, Performance Tests, Unit Tests, Integration Tests, TDD; Daedalic Test Automation Plugin and Gauntlet Automation Framework; Unreal Insights, NetWorkProfiler, Analytics.
Senior Programmer at OpenThisEnd
September 1, 2022 - October 22, 2025Unreal Engine (UE4/5) programmer. Collaboration. Provided technical solutions for UE4 VR projects (OculusRift, HTC, PIMAX, Brain Data Emotiv SDK, Stereo Panoramic) and AR (Android and iOS).
Senior Programmer at Starloop Studios
November 1, 2020 - October 22, 2025Unreal Engine (UE4) programmer. Porting “Hello Guest: Hello Neighbor 2” pre-alpha (PC) to Xbox One (S/X) and iOS platforms.
Senior Programmer at Starloop Studios
March 1, 2020 - October 22, 2025Unreal Engine (UE4) programmer for VR/PC projects; porting Espire1: VR Operative from PC to PS4 (PSVR). VR projects across PC, OculusRift, HTCVive, PS4, PSVR, Steam.
Intermediate Programmer at SKARA - THE BLADE REMAINS LIMITED
January 1, 2019 - October 22, 2025Multiplayer and gameplay improvements and new features with Unreal Engine 4 (C++/Blueprints). GUI/UI FrontEnd improvements and new features with AS3 and Scaleform GFx. PlayFab and BackEnd improvements. UE4 Automation System for Unit Testing, Packaging Projects (TeamCity), Builds and Steamworks management.
Junior Programmer & SysAdmin at Electroplasmatic Games
October 1, 2015 - October 22, 2025Programming features in Unreal Engine 4; management systems, servers, backups, and Perforce. Worked on the title Freedom Poopie (Steam) and other Unreal Engine 4 and Unity3D projects.
System Administrator at AXA INSURANCE AND INVESTMENTS
April 1, 2009 - October 22, 2025Systems administration: first and second level support, helpdesk, remote assistance, AD credentials, Outlook mail accounts, IMAP/POP3, VPN-RSA, Windows Server 2003; printers and general IT infrastructure.
SysAdmin Intern at Electro-Graff SL
November 1, 2006 - October 22, 2025Systems and accounts management, servers, workstations, wiring, network devices and printers, policies; Windows 2000/2003.
Store Assistant at Telepizza
April 1, 2006 - October 22, 2025Home delivery and store operations.
Maintenance Technician at Quadis Rent a Car, S.A.
September 1, 2005 - October 22, 2025Maintenance and basic mechanics of rental vehicles.
Education
CFGS Multiplatform Application Development at Open Institute of Catalonia (IOC)
January 1, 2012 - January 1, 2015CFGS Computer Systems Administration at I.E.S Esteve Terradas i Illa
January 1, 2006 - January 1, 2008Geology at University of Barcelona (UB)
January 1, 2004 - January 1, 2005Spanish Baccalaureate, Health Sciences at I.E.S Esteve Terradas i Illa
January 1, 2001 - January 1, 2003Qualifications
Unreal Engine 5 - Gameplay Ability System (GAS) - Top Down RPG
January 11, 2030 - October 22, 2025Unreal Engine 4 Mastery: Create Multiplayer Games with C++
January 11, 2030 - October 22, 2025Beginning C++ Templates
January 11, 2030 - October 22, 2025Beginning C++ Programming - From Beginner to Beyond
January 11, 2030 - October 22, 2025Design Patterns in Modern C++
January 11, 2030 - October 22, 2025Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
Experience Level
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