For just over a decade, I’ve built a career as a continuous learning curve—maximising every hour to stop, rewind, analyse, and master new techniques. I’ve always focused on critical thinking and independent learning as the most valuable foundations I could develop.
Using that foundation, I’ve grown into a multidisciplinary designer proficient across graphic design, 3D modelling, rendering, animation, motion graphics, and web/UX design. I lead and manage end-to-end projects—often acting as creative lead across multiple teams—balancing creative direction with strict budgets and deadlines, from concept through to delivery.
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Armchair product visualisation, my role in this project was: 3D modelling, texturing, and rendering of the armchair, created using Blender and rendered using V-Ray Render engine.
Hardware prototyping 3D visualisations, my role in this project was: 3D modelling, texturing, and rendering of the hardware options for a sliding door, created using Blender and rendered using V-Ray Render engine.
A specification guide designed for the clear communication of AVS’s range of sliding doors. The project highlights my role in the document design and graphic design, using CAD drawings of the doors and photo alterations to present data to architects, homeowners and trade professionals.
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