🐸 Dive into my world of art & ideas: _Website not available. Sign in: https://www.twine.net/signup_ ⚡Power up your brand with ZestyRebel: _Website not available. Sign in: https://www.twine.net/signup_ 💼 Let’s connect where ideas turn into collaborations: _Website not available. Sign in: https://www.twine.net/signup_ Hi, I’m Jean-Baptiste, founder and creative director of ZestyRebel. I create concept art for video games, illustrations, and marketing visuals for a wide range of projects and enterprises—across all styles and for both digital and physical formats. From playful indie games to bold brand campaigns, I bring creative visions to life with clarity, energy, and style. At ZestyRebel, we specialize in developing complete visual universes. Whether you're starting with a vague idea or refining an existing concept, we help you define your art direction and deliver everything from characters and environments to animation-ready assets. If you're building a game, launching a product, or shaping your brand’s identity, I’m here to help you turn imagination into a powerful visual experience. Let’s bring your world to life.

Jean-Baptiste Maligne I ZestyRebel

🐸 Dive into my world of art & ideas: _Website not available. Sign in: https://www.twine.net/signup_ ⚡Power up your brand with ZestyRebel: _Website not available. Sign in: https://www.twine.net/signup_ 💼 Let’s connect where ideas turn into collaborations: _Website not available. Sign in: https://www.twine.net/signup_ Hi, I’m Jean-Baptiste, founder and creative director of ZestyRebel. I create concept art for video games, illustrations, and marketing visuals for a wide range of projects and enterprises—across all styles and for both digital and physical formats. From playful indie games to bold brand campaigns, I bring creative visions to life with clarity, energy, and style. At ZestyRebel, we specialize in developing complete visual universes. Whether you're starting with a vague idea or refining an existing concept, we help you define your art direction and deliver everything from characters and environments to animation-ready assets. If you're building a game, launching a product, or shaping your brand’s identity, I’m here to help you turn imagination into a powerful visual experience. Let’s bring your world to life.

Available to hire

🐸 Dive into my world of art & ideas:
Website not available. Sign in: https://www.twine.net/signup

⚡Power up your brand with ZestyRebel:
Website not available. Sign in: https://www.twine.net/signup

💼 Let’s connect where ideas turn into collaborations:
Website not available. Sign in: https://www.twine.net/signup

Hi, I’m Jean-Baptiste, founder and creative director of ZestyRebel.

I create concept art for video games, illustrations, and marketing visuals for a wide range of projects and enterprises—across all styles and for both digital and physical formats. From playful indie games to bold brand campaigns, I bring creative visions to life with clarity, energy, and style.

At ZestyRebel, we specialize in developing complete visual universes. Whether you’re starting with a vague idea or refining an existing concept, we help you define your art direction and deliver everything from characters and environments to animation-ready assets.

If you’re building a game, launching a product, or shaping your brand’s identity, I’m here to help you turn imagination into a powerful visual experience.

Let’s bring your world to life.

See more

Language

French
Fluent
English
Fluent
Spanish; Castilian
Fluent

Work Experience

Concept Artist at Steers Studio
June 1, 2023 - June 10, 2024
Led visual development across 10+ game prototypes, crafting distinctive, stylized art directions under tight timelines and ensuring cohesive world-building supporting gameplay clarity and engagement. Produced high-quality concept art for characters, props, environments, and gadgets using digital painting, photobashing, and AI techniques. Created style guides and visual documentation for consistency across multidisciplinary teams. Collaborated with narrative, game design, and tech art teams on projects including a high-profile IP and a major brand study. Mentored junior artists and interns in industry workflows and visual storytelling.
Concept Artist at Mybo Games
February 1, 2018 - April 30, 2023
Designed 15+ character concepts including main protagonists and supporting characters for Ohana Island with vibrant, whimsical art style. Created concept art and assets for game maps, furniture, and environments, maintaining thematic cohesion. Illustrated 40+ narrative scenes to enhance storytelling and player engagement. Supervised junior artists to ensure high artistic standards. Explored new game ideas and art styles for prototypes.
2D Animator Senior at Social Point
January 1, 2017 - January 31, 2018
Created Flash animations for Dragon City, Monster Legends, and Tasty Town, animating characters and game elements. Explored animation techniques using Spine for a realistic fantasy project.
Concept Artist & Animator at Beesquare
May 1, 2016 - November 30, 2016
Designed characters, enemies, and animals for Almost a Hero contributing to the game’s visual style. Created in-game assets and animations using Spine for smooth character motion. Sketched diverse environments to establish color mood and design across various settings.
Freelance at East Side Games / Sick Interactive
April 1, 2015 - June 30, 2016
Created characters, vehicles, buildings, and furniture for PotFarm, animating assets as needed. Designed and animated seamless, hand-painted fantasy backgrounds, characters, FX, and UI for Cave Dash, an iOS game with Flappy Bird-style mechanics.
Storyboard Assistant at Hurrah!
May 1, 2014 - December 31, 2014
Assisted with storyboard cleanup, revisions, and organization for Peter Pan, Sonic Boom, and All for Nuts using Toon Boom Storyboard Pro. Created concept art and character designs for two projects in development.
Concept Artist at East Side Games
May 1, 2013 - December 31, 2013
Created concepts, assets, and animations in Flash for PotFarm. Animated FX for Mighty Bots and designed board game art for PotFarm: The Board Game, ensuring cohesive visual style across projects.
2D/3D Animator at Various Companies
September 1, 2007 - May 31, 2012
Assisted with storyboard cleanup for Oggy and the Cockroaches at Xilam. Animated Flash for Kawipark (26 episodes) at Antefilms Studio. Contributed to 3D animation pre-production for feature film HOUBA! On the Trail of the Marsupilami at BuF Compagnie. Animated for TV shows Le Monde de Pahé and Blaise le Blasé at Blue Spirit.
Founder & Art Director at ZestyRebel
January 1, 2025 - July 4, 2032
-Outsourcingcompany for Concept art and Illustrtations for video games, books and marketing. -Brand creating and selling Creative Digital Products for Crafters and Print on Demand

Education

Direction and animation of a short film at Gobelins, L’Ecole de l’Image, Paris
January 1, 2009 - December 31, 2010
Narrative Art at Ecole Pivaut, Nantes
January 1, 2004 - December 31, 2007

Qualifications

Character Design for Movies and AAA Games I CGMA
October 1, 2024 - November 30, 2024
9 weeks course creating high resolution Concept Character Design for AAA games at CG Master Academy with David Paget

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    uniE621 Marketing Illustration for Facebook Craft group - Mockup 04
    This variation explores a split-screen approach, giving equal weight to the character and product. It evaluates how dual focal points affect engagement and eye-tracking behavior across platforms like Pinterest and Instagram. marketingillustration aiart photoediting digitalart splitlayout mockuptesting creativeillustration brandidentity storydrivenart visualcomposition branding facebookads facebook pinterest
    uniE621 Marketing Illustration for Facebook Craft group - Mockup 03
    A layout prioritizing the tumbler and wrap previews, with the character playing a supporting visual role. Ideal for testing clarity of product visibility in social media formats where conversion depends on visual instant-read. productmockup marketingillustration aiart creativeads photobashing productdesign visualhierarchy digitalmockup creativecomposition socialmediaart facebookads facebook pinterest branding graphicdesigner photo illustrator
    uniE621 Marketing Illustration for Facebook Craft group - Mockup 03
    This mockup pulls the camera back to show more of the environment, placing the character within a larger context. It tests how setting and mood contribute to the campaign's vibe and the balance between character and product. visualstorytelling creativeillustration photoediting aiart backgrounddesign scenecomposition environmentart brandingillustration conceptmockup printondemand facebookads facebook pinterest graphicdesigner branding designer illustrator
    uniE621 Marketing Illustration for Facebook Craft group - Mockup 02
    This version experiments with diagonal flow to enhance movement and energy. It positions elements in a slanted grid, mimicking the natural rhythm of skate motion and drawing attention across the frame. Great for assessing storytelling potential. marketingillustration aiart photobashing creativeillustration compositiondesign brandvisuals mockupdesign digitalart sketchmockup visualstorytelling facebookads facebook pinterest
    uniE621 Marketing Illustration for Facebook Craft group - Mockup 01
    A clean mockup designed to explore a frontal, character-centric layout. The character leads the viewer's gaze while the background remains minimal, placing the visual emphasis on emotion and presence. Perfect for testing visibility in thumbnail previews. marketingillustration aiart photoediting photobashing characterdesign digitalmockup creativeillustration visualcomposition thumbnailtest brandingart facebookads facebook pinterest illustrator branding graphicdesigner photo
    uniE621 Marketing Illustration for Facebook Craft group (Final art- Click link below)
    🔗 https://www.twine.net/signin This bold, animated-style marketing illustration was created for ZestyRebel’s “Dropping Daily” campaign, promoting free 24-hour tumbler wraps for Etsy sellers. Designed to stop the scroll on Pinterest and Facebook, the image features a dynamic skateboarder pointing at the viewer mid-air, driving urgency and attention. Behind him, colorful wrap previews and an eye-catching tumbler take center stage—making the offer visually clear and irresistible. The campaign energizes small shop owners with a fresh drop every day, helping them feel empowered, consistent, and creatively supported. It builds both urgency and loyalty by transforming freebie culture into a branded experience. This project solves emotional pain points like content overwhelm, design insecurity, and the desire to grow a shop without burning out. It brings confidence, fun, and a sense of belonging to the crafting and seller community. marketingillustration aiart photoediting photobashing creativeillustration printondemand visualstorytelling etsyshop scrollstopper digitalart branddesign characterdesign facebookads facebook pinterest