Jehonel Porte

Available to hire

I am a junior 3D character animator with a cinematic background, focused on believable performance, clear blocking, and strong storytelling.

About

I am a junior 3D character animator with a cinematic background, focused on believable performance, clear blocking, and strong storytelling. I bring solid fundamentals in body mechanics, timing, spacing, and shot polish to every project, and I thrive on feedback and growth within a professional studio environment.

I emphasize acting choices, silhouette clarity, and readable poses, and I apply cinematic staging and camera language to support the animation. My recent work centers on short, focused shots that showcase weight, realism, and emotional arc through reference, blocking, spline, and polish.

  • 3 years' experience
  • Joined December 2025

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Education

Work experience

3D Character Animator · Personal & Training ProjectsJan 2023 – Present · 3 yrs 11 mos

Animated character performances with emphasis on realism, weight, and acting. Produced walk cycles, runs, jumps, interactions, and emotional beats. Followed professional workflow: reference → blocking → spline → polish. Integrated cinematic principles to strengthen storytelling and clarity, and iterated shots based on feedback to refine arcs and silhouettes.

Education· 6

3D Animation Program · Animation Gym2023 – 2024
Cinematography & Film Production · FundaUC2018
Bachelor’s Degree in Graphic Design · Universidad de los Andes (VE)2030 – 2025
3D Animation Program · Animation Gym2023 – 2024

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