Available to hire
I am a junior 3D character animator with a cinematic background, focused on believable performance, clear blocking, and strong storytelling. I bring solid fundamentals in body mechanics, timing, spacing, and shot polish to every project, and I thrive on feedback and growth within a professional studio environment.
I emphasize acting choices, silhouette clarity, and readable poses, and I apply cinematic staging and camera language to support the animation. My recent work centers on short, focused shots that showcase weight, realism, and emotional arc through reference, blocking, spline, and polish.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Intermediate
Spanish; Castilian
Fluent
Work Experience
3D Character Animator at Personal & Training Projects
January 1, 2023 - PresentAnimated character performances with emphasis on realism, weight, and acting. Produced walk cycles, runs, jumps, interactions, and emotional beats. Followed professional workflow: reference → blocking → spline → polish. Integrated cinematic principles to strengthen storytelling and clarity, and iterated shots based on feedback to refine arcs and silhouettes.
Education
3D Animation Program at Animation Gym
January 1, 2023 - December 31, 2024Cinematography & Film Production at FundaUC
January 1, 2018 - December 31, 2018Bachelor’s Degree in Graphic Design at Universidad de los Andes (VE)
January 11, 2030 - December 16, 20253D Animation Program at Animation Gym
January 1, 2023 - January 1, 2024Cinematography & Film Production at FundaUC
January 1, 2018 - January 1, 2018Bachelor’s Degree in Graphic Design at Universidad de los Andes (VE)
January 11, 2030 - December 18, 2025Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Education
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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