Senior 3D Artist with over 15 years of experience creating characters, props, and environments for console and mobile games. Skilled in pipelines, optimization, and asset integration, with a proven ability to adapt to diverse art styles and deliver high-quality results. Passionate about collaboration, mentoring, and solving creative and technical challenges to produce polished player experiences.

Jeremy Kohar

Senior 3D Artist with over 15 years of experience creating characters, props, and environments for console and mobile games. Skilled in pipelines, optimization, and asset integration, with a proven ability to adapt to diverse art styles and deliver high-quality results. Passionate about collaboration, mentoring, and solving creative and technical challenges to produce polished player experiences.

Available to hire

Senior 3D Artist with over 15 years of experience creating characters, props, and environments for console and mobile games. Skilled in pipelines, optimization, and asset integration, with a proven ability to adapt to diverse art styles and deliver high-quality results. Passionate about collaboration, mentoring, and solving creative and technical challenges to produce polished player experiences.

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Language

English
Fluent
Indonesian
Fluent

Work Experience

Senior Artist at Ocean Interactive
September 1, 2023 - September 9, 2025
Developed and optimized 3D assets for Unity, ensuring efficient performance and visual fidelity. Collaborated with technical artists to refine topology, rigging, and animation pipelines. Contributed to studio best practices by documenting workflows and mentoring junior team members. Participated in cross-team reviews, providing constructive feedback to maintain visual standards.
Senior Artist/Outsource Art Reviewer at Electronic Arts Inc.
March 15, 2013 - November 27, 2020
At Electronic Arts, I contributed to the art direction for an unreleased Star Wars mobile MMO by creating 2D and 3D mockups that established the visual tone for the project. I acted as the primary liaison between internal teams and external partners, ensuring asset quality remained consistent with project standards. Additionally, I mentored junior team members and reinforced best practices for 3D asset creation and optimization, helping maintain both visual fidelity and performance across the production pipeline.
Flash Animator at Electronic Arts Inc.
August 1, 2015 - September 9, 2025
Animated characters and assets for The Simpsons: Tap Tap Out using Adobe Animate; worked in a live-ops environment, coordinating asset release schedules and contributing to the rollout of frequent game updates.
Generalist Artist at Other Ocean Interactive
July 31, 2015 - September 8, 2025
I created and implemented stylized 2D and 3D art assets across multiple platforms, ensuring visual consistency and technical performance. I collaborated closely with Game Designers to develop proposal documents, producing visual targets and mockups that effectively communicated design concepts and supported pitch presentations.
Character Artist at Black Box (Vancouver)
May 31, 2007 - September 8, 2025
Created 3D models and props for crowd simulations in Need for Speed: ProStreet, building multiple Levels of Detail (LOD) to optimize performance. Modeled and textured a key DJ character based on likeness, ensuring both accuracy and visual quality within the game’s aesthetic.
Teaching Assistant at Vancouver Institute of Media Arts (VanArts)
January 28, 2007 - September 6, 2025
Delivered course content on 3D character modeling and supported student learning through one-on-one guidance and group sessions; helped evaluate assignments and provided feedback to improve student performance.

Education

Diploma in Game Art and Design at Think Tank Training Centre
January 1, 2007 - January 1, 2008
Diploma in Game Art and Design at Vancouver Institute of Media Arts
January 1, 2005 - January 1, 2006

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Professional Services