Hi, I’m Jesse Wynn, a Computer Science and Economics graduate from the University of Glasgow. I specialise in game development, software engineering, and web technologies, with a strong focus on combining storytelling with interactivity. My passion lies in creating immersive, character-driven experiences. I developed a 2D platformer game, Trunks McDuncan: A Plushie’s Journey, which explores memory, identity, and emotional choices through gameplay. In addition to my technical skills in Unity, C#, and animation tools like Aseprite, I’ve led collaborative projects using agile methodologies and Git-based version control systems. I focus on gameplay mechanics, visual design, and storytelling to create cohesive and engaging player experiences. I’m also committed to helping others grow. As a Professional Software Engineering Team Coach through a program supported by JPMorgan, I mentored university teams in agile practices, GitLab workflows, and effective team dynamics. I enjoy facilitating collaborative environments where developers can thrive and deliver high-quality work.

Jesse Wynn

Hi, I’m Jesse Wynn, a Computer Science and Economics graduate from the University of Glasgow. I specialise in game development, software engineering, and web technologies, with a strong focus on combining storytelling with interactivity. My passion lies in creating immersive, character-driven experiences. I developed a 2D platformer game, Trunks McDuncan: A Plushie’s Journey, which explores memory, identity, and emotional choices through gameplay. In addition to my technical skills in Unity, C#, and animation tools like Aseprite, I’ve led collaborative projects using agile methodologies and Git-based version control systems. I focus on gameplay mechanics, visual design, and storytelling to create cohesive and engaging player experiences. I’m also committed to helping others grow. As a Professional Software Engineering Team Coach through a program supported by JPMorgan, I mentored university teams in agile practices, GitLab workflows, and effective team dynamics. I enjoy facilitating collaborative environments where developers can thrive and deliver high-quality work.

Available to hire

Hi, I’m Jesse Wynn, a Computer Science and Economics graduate from the University of Glasgow. I specialise in game development, software engineering, and web technologies, with a strong focus on combining storytelling with interactivity. My passion lies in creating immersive, character-driven experiences. I developed a 2D platformer game, Trunks McDuncan: A Plushie’s Journey, which explores memory, identity, and emotional choices through gameplay.

In addition to my technical skills in Unity, C#, and animation tools like Aseprite, I’ve led collaborative projects using agile methodologies and Git-based version control systems. I focus on gameplay mechanics, visual design, and storytelling to create cohesive and engaging player experiences.

I’m also committed to helping others grow. As a Professional Software Engineering Team Coach through a program supported by JPMorgan, I mentored university teams in agile practices, GitLab workflows, and effective team dynamics. I enjoy facilitating collaborative environments where developers can thrive and deliver high-quality work.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
Indonesian
Advanced

Work Experience

Professional Software Engineering Team Coach at JP Morgan
January 1, 2024 - April 30, 2024
Coached third year students on software development best practices, including version control and agile methodologies. Led retrospectives to facilitate constructive feedback, conflict resolution, and team accountability through agile practices, helping students meet project milestones. Provided mentoring on GitLab workflows to streamline code versioning and project management. Assisted teams in stakeholder communication to ensure alignment with client expectations, mirroring real-world business needs.
Professional Software Engineering Team Coach at JP Morgan
January 1, 2024 - April 30, 2024
Coached third year students on software development best practices, including version control and agile methodologies. Led retrospectives to facilitate constructive feedback, conflict resolution, and team accountability through agile practices, helping students meet project milestones. Provided mentoring on GitLab workflows to streamline code versioning and project management. Assisted teams in stakeholder communication to ensure alignment with client expectations, mirroring real-world business needs.
Professional Software Engineering Team Coach at JP Morgan
September 1, 2024 - April 30, 2025
Coached third year students on software development best practices, including version control and agile methodologies. Led retrospectives to facilitate constructive feedback, conflict resolution, and team accountability through agile practices, helping students meet project milestones. Provided mentoring on GitLab workflows to streamline code versioning and project management. Assisted teams in stakeholder communication to ensure alignment with client expectations, mirroring real-world business needs.
Professional Software Engineering Team Coach at JP Morgan
January 1, 2024 - June 1, 2024
Coached third year students on software development best practices, including version control and agile methodologies. Led retrospectives to facilitate constructive feedback, conflict resolution, and team accountability through agile practices, helping students meet project milestones. Provided mentoring on GitLab workflows to streamline code versioning and project management. Assisted teams in stakeholder communication to ensure alignment with client expectations, mirroring real-world business needs.

Education

Bachelor of Science at University of Glasgow
June 1, 2021 - June 1, 2025
Bachelor of Science at University of Glasgow
January 1, 2021 - June 30, 2025
Bachelor of Science at University of Glasgow
January 1, 2022 - June 30, 2025
Bachelor of Science at University of Glasgow
January 1, 2021 - June 1, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Education, Financial Services, Professional Services