Hi, I’m Jesse Wynn, a Computer Science and Economics graduate from the University of Glasgow. I specialise in game development, software engineering, and web technologies, with a strong focus on combining storytelling with interactivity. My passion lies in creating immersive, character-driven experiences. I developed a 2D platformer game, Trunks McDuncan: A Plushie’s Journey, which explores memory, identity, and emotional choices through gameplay.
In addition to my technical skills in Unity, C#, and animation tools like Aseprite, I’ve led collaborative projects using agile methodologies and Git-based version control systems. I focus on gameplay mechanics, visual design, and storytelling to create cohesive and engaging player experiences.
I’m also committed to helping others grow. As a Professional Software Engineering Team Coach through a program supported by JPMorgan, I mentored university teams in agile practices, GitLab workflows, and effective team dynamics. I enjoy facilitating collaborative environments where developers can thrive and deliver high-quality work.
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