Jinanshi Shah
I am a UX Product Designer with more than three years of experience creating intuitive B2B and B2C digital products.
About
I am a UX Product Designer with more than three years of experience creating intuitive B2B and B2C digital products. I specialize in interaction design, UX research, information architecture, accessible design, and design systems, translating complex requirements into clear user flows, polished prototypes, and scalable product experiences. I enjoy collaborating with engineers, product teams, and senior leaders to make thoughtful design decisions that support both user needs and business goals.
I am especially interested in using AI to accelerate design exploration and prototyping. I have used Claude for code-based prototyping and vibe coding, connected Figma designs to React and Storybook components, and worked across enterprise platforms, consumer applications, SaaS products, and high-traffic websites. I bring a practical, research-informed approach to every project and enjoy helping teams move from early concepts to accessible, consistent, and shippable experiences.
- 3 years' experience
- Joined November 2026
Industry experience
- Software & Internet
- Retail
- Consumer Goods
- Education
More experts in Jersey City, United States
Work experience· 5 roles
Led product design across three brand platforms and more than ten workstreams, translating requirements and feedback into user flows and reducing design rework by 35%. Built and maintained a shared Figma design system with more than 60 components. Designed an AI-powered ordering app supporting consumer product discovery and intelligent restaurant-partner reordering across more than 200 SKUs. Used Claude for vibe-coded React and Storybook components and presented research-backed design decisions to executive leadership.
Redesigned five core screens for a mobile iOS application, improving visual hierarchy and interaction clarity within a three-month engagement. Conducted heuristic reviews across three major user flows, identified more than twelve friction points, and prototyped improvements that reduced developer review time by 25%.
Redesigned the onboarding flow after identifying a 61% user drop-off point through behavioral research across three user segments. Created a KPI framework to measure the impact of future design changes. Delivered a Figma design system with more than 100 components and interaction states, reducing handoff time by 40%. Conducted user interviews and unmoderated testing across three design iterations, influencing five product decisions.
Education
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