I’m Joaquim Martins, a 3D Artist and Environment Artist with a passion for crafting immersive game worlds. Currently I completed my Bachelor’s in Digital Game Development at IPMAIA, I bring hands-on experience in 3D modeling, animation, level design, environment art across freelance projects. _Website not available. Sign in: https://www.twine.net/signup_

Joaquim Martins

I’m Joaquim Martins, a 3D Artist and Environment Artist with a passion for crafting immersive game worlds. Currently I completed my Bachelor’s in Digital Game Development at IPMAIA, I bring hands-on experience in 3D modeling, animation, level design, environment art across freelance projects. _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

I’m Joaquim Martins, a 3D Artist and Environment Artist with a passion for crafting immersive game worlds. Currently I completed my Bachelor’s in Digital Game Development at IPMAIA, I bring hands-on experience in 3D modeling, animation, level design, environment art across freelance projects.

Website not available. Sign in: https://www.twine.net/signup

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Experience Level

Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Advanced
Portuguese
Fluent

Work Experience

Intern Designer / Animator / 3D Modeler at IRMARFERS STRUCTURES
July 1, 2020 - August 20, 2025
Completed an internship focused on design, animation, and 3D modeling, developing skills in creative content creation and pipeline workflows within the company.
Intern 3D Modeler / Texturing at Ground Control Studios
July 1, 2022 - August 20, 2025
Engaged in 3D modeling and texturing tasks using Unity engine tools, contributing to studio projects and gaining hands-on experience in game asset development.
Freelance 3D Modeler / Texturing at Ground Control Studios
November 1, 2022 - August 20, 2025
Provided freelance services including 3D modeling and texturing for multiple projects, focusing on quality asset creation within Unity.
Freelance 3D Modeler / Texturing / Level & Prop Designer at Ground Control Studios
October 1, 2023 - August 20, 2025
Expanded responsibilities to include level and prop design alongside modeling and texturing, applying Blender and Unity for asset production.
Freelance Character Animator / Designer / Modeler / Rigger at IPMAIA Project RED
May 1, 2024 - August 20, 2025
Specialized in character animation, design, modeling, and rigging using Unity and Blender. Delivered refined animated characters for interactive digital experiences.

Education

Vocational Course at Software Oficina Vocational School
January 1, 2017 - January 1, 2020
Bachelor’s Degree in Digital Game Development at IPMAIA
January 1, 2022 - January 1, 2025
CTeSP - Multimedia Production and Digital Games at IPMAIA
January 1, 2020 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Software & Internet, Media & Entertainment
    uniE621 Resurrection Protocol - Thunder Tier one Mod
    Resurrection Protocol is a mod for a zombie campaign developed for the game Thunder Tier One. It is free to play the game and so feel welcome to try our mod. This was my final project at university, which I created together with two colleagues who worked in the areas of character creation, game design, programming, sound design, and production. We used the Thunder Tier One modding tool, which is basically modified version of Unreal Engine 4.25, with access to some of the original game content and with some limitations. _____________________________ Roles: Level Design, Prop creation, Environment Artist Mod page in Steam Workshop: https://www.twine.net/signin GameDev