I help studios, indie developers, and creators bring their ideas to life through high-quality 3D modeling, animation, and VFX. Whether you need realistic environments, stylized assets, or cinematic effects, I deliver polished results tailored to your project. Experienced with Blender, Maya, Unreal Engine, and particle systems, I combine technical precision with creative vision.

Joaquin Doyhenard

I help studios, indie developers, and creators bring their ideas to life through high-quality 3D modeling, animation, and VFX. Whether you need realistic environments, stylized assets, or cinematic effects, I deliver polished results tailored to your project. Experienced with Blender, Maya, Unreal Engine, and particle systems, I combine technical precision with creative vision.

Available to hire

I help studios, indie developers, and creators bring their ideas to life through high-quality 3D modeling, animation, and VFX. Whether you need realistic environments, stylized assets, or cinematic effects, I deliver polished results tailored to your project. Experienced with Blender, Maya, Unreal Engine, and particle systems, I combine technical precision with creative vision.

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Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

3D Generalist & Digital Artist at Freelancer
January 1, 2024 - Present
Freelance 3D generalist creating assets for games, animations, and creative media projects. Skills include hard surface and stylized modeling, UV unwrapping, PBR texturing, video and motion graphics production, adapting assets for real-time and cinematic pipelines, and collaborating directly with clients to produce impactful visual solutions while meeting project deadlines.
3D Artist & Generalist at Byzantian Interactive (Game Development)
January 1, 2024 - Present
Remote collaboration focused on worldbuilding and environment art for a dark fantasy real-time tactics game. Responsibilities included modeling stylized hard-surface assets, scene layout, lighting, and look development using Blender. Worked closely with the creative team to establish mood, tone, and atmosphere, and optimized assets for real-time engine workflows.
Assistant | Digital Prototyping at Clawdi (Upcycling Fashion Industry) - Australia
December 31, 2022 - August 11, 2025
Assisted in 3D garment simulation using CLO3D including precision modeling, material optimization, quality control, and creative visual presentations for marketing campaigns.
Project Manager | Technical Coordinator at Palermitano Solution (IT Company) - Argentina
December 31, 2021 - August 11, 2025
Coordinated teams and projects for multimedia and technical solutions, managing client communications and problem-solving across departments. Developed skills in organizing creative workflows under pressure.
3D Designer & Project Lead at Blasting SA (Shot Blasting & Peening Industry) - Argentina
December 31, 2018 - August 11, 2025
Led 3D modeling for technical and visual presentation projects, creating exhibition stands and marketing materials. Connected design with storytelling through detailed modeling.
3D Artist & Generalist Freelancer at Freelance
January 1, 2024 - Present
Remote 3D artist and generalist freelancer working on diverse digital art and animation projects, delivering 3D asset creation, modeling, texturing, and motion graphics solutions across different pipelines.

Education

Industrial Design at Universidad de Palermo
January 1, 2014 - December 31, 2014
3D Animation w/ Blender at UTN - Argentina
January 1, 2023 - December 31, 2023
Motion Graphics at Image Campus - Argentina
January 11, 2030 - August 11, 2025
Alive! Animation w/ Blender at P2design - Perrick Picault
January 1, 2024 - December 31, 2024
Master Superior en VFX FX at Barcelona - España
January 1, 2025 - August 11, 2025

Qualifications

Master Superior en VFX FX (in progress)
January 1, 2025 - August 11, 2025

Industry Experience

Gaming, Consumer Goods, Media & Entertainment, Professional Services, Retail, Software & Internet, Manufacturing
    uniE608 Short Cinematic Animation
    short film sequence rendered in Maya Arnold and texture in Substance Painter. focused on atmosphere, lighting, and animation of environmental elements
    uniE608 ncloth experimenting w/Maya
    experimental animation using Maya’s nCloth system to simulate floating and rotating rocks. Focus on texture-driven control, instancing, and dynamic scaling. vfx vfxartist 3Dartist 3Dmodeler 3D maya 3dnParticles
    uniE608 nparticles experimenting w/Maya
    Experimental animation using Maya’s nParticle system to simulate floating and rotating rocks. Focus on texture-driven control, instancing, and dynamic scaling. vfx vfxartist 3Dartist 3Dmodeler 3D maya 3dnParticles
    uniE621 Environment Sci-Fi Roman Ruins
    roman ruins with a touch of other world style. assets from Bridge, model in Blender using particles and texturing. scifi 3Denvironmentartist 3Dartist 3Dmodeler 3D environmentartist particles romanruins
    uniE621 Environment Sci-Fi Roman Ruins
    roman ruins with a touch of other world style. assets from Bridge, model in Blender using particles and texturing. scifi 3Denvironmentartist 3Dartist 3Dmodeler 3D environmentartist particles romanruins
    uniE621 Environment Sci-Fi Roman Ruins
    roman ruins with a touch of other world style. assets from Bridge, model in Blender using particles and texturing. scifi 3Denvironmentartist 3Dartist 3Dmodeler 3D environmentartist particles romanruins
    paper Sci-Fi hand gun - Demolition Falcon
    high poly model and retopo for low poly using Blender, baked textures using Marmoset & textured in Substance Painter. Asset ready to be used blender substancepainter marmoset lowpoly highpoly 3dartist 3d
    paper Sci-Fi hand gun - Demolition Falcon
    high poly model and retopo for low poly using Blender, baked textures using Marmoset & textured in Substance Painter. Asset ready to be used blender substancepainter marmoset lowpoly highpoly 3dartist 3d
    paper Sci-Fi hand gun - Demolition Falcon
    high poly model and retopo for low poly using Blender, baked textures using Marmoset & textured in Substance Painter. Asset ready to be used blender substancepainter marmoset lowpoly highpoly 3dartist 3d