Hi, I’m Jocelyn DesLauriers, a 3D Generalist and game artist with a strong background in 3D environments, animation, mocap, character creation, and rigging. I’m comfortable with both creative and technical art, and I thrive in studio-style environments that encourage collaboration and experimentation. I’ve participated in multiple game jams, delivering finished games within tight timelines. I’m skilled at multitasking and can learn new software quickly to meet any employer’s needs while maintaining high-quality work.

Jocelyn DesLauriers

Hi, I’m Jocelyn DesLauriers, a 3D Generalist and game artist with a strong background in 3D environments, animation, mocap, character creation, and rigging. I’m comfortable with both creative and technical art, and I thrive in studio-style environments that encourage collaboration and experimentation. I’ve participated in multiple game jams, delivering finished games within tight timelines. I’m skilled at multitasking and can learn new software quickly to meet any employer’s needs while maintaining high-quality work.

Available to hire

Hi, I’m Jocelyn DesLauriers, a 3D Generalist and game artist with a strong background in 3D environments, animation, mocap, character creation, and rigging. I’m comfortable with both creative and technical art, and I thrive in studio-style environments that encourage collaboration and experimentation.

I’ve participated in multiple game jams, delivering finished games within tight timelines. I’m skilled at multitasking and can learn new software quickly to meet any employer’s needs while maintaining high-quality work.

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Work Experience

2D Animator at Schrödinger's Cat
January 1, 2021 - January 1, 2021
Participated in game jams, created 2D animation assets, and contributed to concept art and asset polish for jam projects.
2D Pixel Artist at Annual Game Jam
January 1, 2021 - January 1, 2021
Created 2D pixel art assets for jam projects and contributed to final builds.
Designer and Concept Artist at Cyber Ninja
January 1, 2021 - January 1, 2021
Contributed concept art and design direction for jam entry; helped prototype gameplay visuals.
2D Animator at Xeno Protocol
January 1, 2022 - January 1, 2022
Animated sequences for jam project; collaborated with team to deliver functional visuals.
Designer / Winner - First Place at Publish Polish or Perish and Annual Game Jam
January 1, 2022 - January 1, 2022
First place winner; delivered polished asset sets and presentation for jam entry.

Education

Bachelor of Fine Arts (BFA) at Rocky Mountain College of Art and Design (RM CAD)
January 1, 2022 - January 1, 2025
High School Diploma at Dakota Ridge High School
January 1, 2018 - January 1, 2022
Diploma at Warren Tech High School
January 1, 2020 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment