Available to hire
I’m a versatile software engineer with a breadth of knowledge, passionate about building elegant, bespoke software across AI, network monitoring, game development, and full-stack web applications. With a background in digital design, I bring a unique perspective to crafting visually refined front ends and robust backend systems.
I thrive in cross-disciplinary teams, adapt quickly to new challenges, and contribute thoughtful, nuanced insights to every project I’m part of. I love collaborating with designers, product managers, and stakeholders to deliver impactful solutions and learn new technologies along the way.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Fluent
Russian
Fluent
Work Experience
Software Tester at DataAnnotations.tech
August 1, 2025 - PresentContribute to training and evaluation of AI and language models. Run LLMs locally and test performance against real-world repositories. Create test prompts and edge cases to identify errors and unexpected model behavior. Fact-check model outputs across technical and non-technical topics. Debug code-related queries across Rust, Python, Go, and other languages while quickly learning unfamiliar technologies.
Backend Developer Intern at Partners in planning internship
November 1, 2023 - March 1, 2024Contributed to backend development for a financial planning business. Integrated AWS Lambda and Zapier with Monday.com to create bespoke automation tools. Improved internal workflows for client-facing staff by streamlining operations through custom API solutions.
Painter, Digital Artist and 3D Sculptor at Freelance
August 1, 2017 - June 1, 2022Created 3D character models for Volt, a Film Victoria–funded game. Painted a large-scale mural for Alley Chow, a Gold Coast restaurant. Produced commissioned digital paintings for private and indie creative projects.
Art Generalist at Playcorp
February 1, 2018 - September 1, 2019Co-developed a professional tycoon game on the Roblox engine in a two-person team. Created concept art, 3D assets, and level designs. Attended stakeholder meetings and contributed feature ideas and design strategies.
Digital Artist and 3D Sculptor at Gree, Melbourne
February 1, 2015 - August 1, 2017Worked on Guardians of Haven (new IP) and Modern War (existing IP). Created concept art, 3D models and textures for characters and in-game assets. Continued with the studio following its acquisition by Gree Inc.
Education
Bachelor of Computer Science at Swinburne University
January 11, 2030 - January 1, 2025Advanced Diploma of Professional Game Development at Academy of Interactive Entertainment
January 11, 2030 - January 1, 2014Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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