Available to hire
I’m Joshua Oosthuizen, a gaming audio professional with over 13 years of experience designing and producing sound for games, film, and music projects. I’m passionate about crafting immersive soundscapes, collaborating closely with developers and directors to align audio with creative vision and gameplay needs.
I thrive in fast-paced environments and enjoy guiding teams through sound development, mixing, and mastering—from dialog and Foley to immersive formats like Dolby Atmos—while delivering high-quality audio on tight timelines.
Experience Level
Expert
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Expert
Intermediate
Language
English
Fluent
Work Experience
Sound Designer, Composer, Recording/Mixing/Mastering Engineer at Self-employed | Oriison Productions, Remote
January 1, 2012 - December 31, 2024Designed and implemented custom sound effects for games, streaming and film, enhancing immersion and storytelling. Collaborated with developers and directors to ensure audio aligns with creative vision and gameplay needs. Worked with clients including Universal Music, Showmax and Sony BMG to achieve desired soundscapes for quality productions. Managed recording sessions, overseeing setup, mic placement, and routing for optimal audio quality. Edited and mixed audio to professional standards (including immersive audio - Dolby Atmos). Mastered audio productions to industry standards.
Sound Designer at Games Global, Remote - Freelance
January 1, 2022 - PresentDeveloping sounds for online games, scoring music and creating relevant music and unique sound effects. Collaborating with clients and teams to enhance user experience and engagement. Delivering high-quality audio assets within tight deadlines, always delivered on time and ensuring complete client satisfaction.
Final Mixer at Self-employed, Remote
January 1, 2022 - PresentAudio post production on dialog and other recorded sound. Editing sound effects and foley for games, film and television/streaming. Recording room tones and ambient sounds. Final Mixing in Stereo, 5.1 Surround and Dolby Atmos formats.
Producer at Self-employed | Oriison Productions, Remote
January 1, 2012 - December 31, 2024Partnering with many in various genres to produce recordings that captured their creative vision and intent. Guiding emerging artists in sound development, content creation and navigation of the music industry, setting personal goals and leading to successful releases. Composing and arranging music using synthesizers and live instruments, managing many diverse sessions with session musicians.
Professional Session Musician at Self-employed, Remote
January 1, 2008 - December 31, 2024Specialised in electric, bass and acoustic guitar in various genres. Performing live at various events with audiences exceeding 10,000 people as well as many live broadcasted productions with mainstream artists. Recording guitars in studio on hundreds of records for clients and artists and collaborating with other producers.
Sales and Rental Associate at Long and McQuade, Vancouver BC
January 1, 2025 - PresentAssist customers with pro audio equipment, offering specialist advice on studio, recording, and audio setups. Maintain up-to-date knowledge of recording technology and audio production tools through hands-on use and training.
Sound Designer, Composer, Recording/Mixing/Mastering Engineer at Oriison Productions (Self-employed)
January 1, 2012 - January 1, 2024Designed and implemented custom sound effects for games, streaming, and film; collaborated with developers and directors to align audio with creative vision and gameplay needs; managed recording sessions, mic placement, routing, and ensured high-quality recordings; edited, mixed, and mastered audio to professional standards, including immersive Dolby Atmos work.
Sound Designer at Games Global
January 1, 2022 - PresentDeveloping sounds for online games, scoring music, and creating unique sound effects; collaborating with clients and teams to enhance user experience and engagement; delivering assets under tight deadlines.
Final Mixer at Self-employed
January 1, 2022 - PresentAudio post production on dialog and other recorded sound; editing sound effects and foley for games, film, and television; recording room tones and ambient sounds; final mixing in Stereo, 5.1 Surround, and Dolby Atmos formats.
Producer at Oriison Productions (Self-employed)
January 1, 2012 - January 1, 2024Partnered with artists across genres to produce recordings capturing creative vision and intent; guided emerging artists in sound development and content creation; composed and arranged music using synthesizers and live instruments, coordinating diverse sessions with session musicians.
Professional Session Musician at Self-employed
January 1, 2008 - January 1, 2024Specialised in electric, bass, and acoustic guitar across genres; performed live at events with large audiences and for televised productions; recorded guitars on hundreds of records and collaborated with other producers.
Sales and Rental Associate at Long and McQuade
January 1, 2025 - PresentAssisted customers with pro audio equipment, providing specialist advice on studio, recording, and audio setups; maintained up-to-date knowledge of recording technology and audio production tools through hands-on use and training.
Education
One Year Full Time Music Course at South African Music Institute - SAMI
January 1, 2006 - January 1, 2006Grade 5 Music Theory at Trinity College London
January 1, 2006 - January 1, 2006NQF 4 Music at Campus of Performing Arts - COPA
January 1, 2007 - January 1, 2007One Year Full Time Music Course at Arts Academy Moreletta NG
January 1, 2005 - January 1, 2005Wwise Fundamentals, Interactive Music, Performance Optimisation at Course (unspecified)
January 11, 2030 - January 1, 2025One Year Full Time Music Course at South African Music Institute - SAMI
January 1, 2006 - January 1, 2006Grade 5 Music Theory at Trinity College London
January 1, 2006 - January 1, 2006NQF 4 Music at Campus of Performing Arts - COPA
January 1, 2007 - January 1, 2007One Year Full Time Music Course at Arts Academy Moreletta NG
January 1, 2005 - January 1, 2005Qualifications
Wwise Fundamentals, Interactive Music, Performance Optimisation
January 1, 2025 - February 5, 2026Recipient of multiple industry awards recognizing excellence in sound design, audio production, mixing and mastering
January 11, 2030 - February 5, 2026Industry Experience
Gaming, Media & Entertainment, Software & Internet, Professional Services, Other
Experience Level
Expert
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Expert
Expert
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Expert
Expert
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Expert
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Intermediate
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