Juan Sebastian Cadavid

Available to hire

Hi, I’m Juan Sebastian Cadavid, a game developer with 2 years of professional experience in C++, C, Unreal Engine, Unity, Roblox, and recent experience with UEFN, specializing in creating engaging game mechanics and…

About

Hi, I’m Juan Sebastian Cadavid, a game developer with 2 years of professional experience in C++, C#, Unreal Engine, Unity, Roblox, and recent experience with UEFN, specializing in creating engaging game mechanics and AR/VR experiences. I love turning ideas into polished, fun experiences and collaborating with cross-functional teams.

I’m passionate about learning, leading with empathy, and bringing independent projects to life. I have experience leading a team of developers in Roblox Studio and shipping multiplayer games and physics development.

  • Joined July 2025

Languages

  • EnglishAdvanced
  • Spanish; CastilianFluent

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Projects · 1

UPB Runners is an endless runner made in Unity 3D, fully programmed by me. This project highlights my skills in C#, where I developed a custom-built player controller with smooth and realistic animations. I manually created the physics to ensure precise and engaging gameplay.

In addition to the core mechanics, I focused extensively on optimization and lighting. These efforts improved the game’s performance and visual appeal, demonstrating my ability to enhance both functionality and aesthetics.

UPB Runners showcases my technical skills and ability to handle complex game development tasks independently. From scripting and physics to optimization and lighting, this project reflects my comprehensive skill set and dedication to creating high-quality, polished games.

  • Game Developer

Work experience· 10 roles

Unreal Engine/UEFN Developer · Teravision GamesMar 2025 – Present · 1 yr 9 mos

Script scalable gameplay features and UI systems in Lua with Module Scripts and OO patterns for clean, reusable code; contribute to live UEFN projects.

Unreal Engine Developer · Teravision GamesMar 2025 – Present · 1 yr 9 mos

Scripting cut gameplay features and UI systems in Lua with Module Scripts and Object-Oriented Patterns for clean, reusable code. Collaborate with designers and artists to ship features across live UEFN projects.

UEFN and Unreal Engine Developer · Teravision GamesFeb 2025 – Aug 2025 · 7 mos

Scripted scalable gameplay and UI systems in Lua using ModuleScripts and OOP patterns for clean, reusable code. Engineered robust client-server networking to optimize latency and security in multiplayer setups. Managed persistent player progress and analytics to deliver polished live updates.

Roblox Studio Developer · Beyond Reality StudioJan 2025 – Jun 2025 · 6 mos
Roblox Studio Developer · Beyond Reality StudioDec 2024 – Jun 2025 · 7 mos
Unreal Engine/UEFN Developer · Dead MonkeySep 2024 – Mar 2025 · 7 mos
UEFN and Unreal Engine Developer · Dead MonkeySep 2024 – Mar 2024
Roblox Studio Lead of Programming and Engineering · Amber StudiosJan 2024 – Oct 2024 · 10 mos

Education

Bachelor's · Universidad Pontificia Bolivariana (UPB)2021 – 2025
Bachelor in Digital Entertainment Design Engineering · Universidad Pontificia Bolivariana (UPB)2021 – 2025

Certifications and awards

Digital Entertainment Engineer2025 – 2035
Unreal Engine Game Developer Training2023
Unreal Engine 5 Game Developer License2023 – 2033

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