With over 8 years of experience as a dedicated 3D Artist,
specializing in Blender and Maya mastering advanced techniques in modeling,
texturing, shading, and rigging.
My portfolio showcases a diverse range of projects,
including animations for characters, props, and
environments, all executed with meticulous attention to
detail and creativity.
I thrive in collaborative environments, leveraging my strong
communication skills to work effectively within
multidisciplinary teams.
When not working on my own personal projects I can usually be found wandering around my town, drawing, walking dogs, or in a corner with a good book or game.
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I was the lead 3D Generalist on this project.
It meant defining a lot of the 3D pipeline from cleaning and editing Motion Capture, creating assets for the application, to making promotional materials as well.
My core responsibilities were:
-Animation
-Managing the 3D Art Pipeline
-Research new
-Create environmental and character assets
If you’d like to actually see my work on this project then take a look at my portfolio: https://www.twine.net/signin
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