Arnold Kukulskis

Available to hire

Concept art for games, film, and other media. I specialize in creating immersive environments, distinctive props and costumes for games and visual development projects.

About

Concept art for games, film, and other media.

I specialize in creating immersive environments, distinctive props and costumes for games and visual development projects. I work closely with art directors, designers, and 3D teams to translate ideas into compelling visual designs that support storytelling and gameplay.
My process is highly iterative and collaborative, often starting with loose ideation sketches before refining concepts through feedback loops and style-guided adjustments.

  • Joined August 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Software & Internet

Work experience

3D artist Freelance · NIEKOFeb 2022 – Dec 2022 · 11 mos

Modeling assets from concept design sketches. Optimizing models for the engine-ready environment. Texturing models using Substance painter, vertex painting using Blender, and baking maps in Marmoset Toolbag.

Freelance Concept Artist · Freelance (various clients including Tag of Joy, SneakyBox, Engines Of Fury, Arkane Asylum Publishing)Dec 2021 – Present · 5 yrs

Contributed to indie, mid-sized and large studio projects, supporting remote teams across different time zones. Workflow includes ideation sketching, photobashing, 3D blockouts, and paintovers to increase speed and maintain consistency. Comfortable adapting to a variety of pipelines and visual styles, from realistic to semi-stylized.

Imaging Engineer, Systems Administrator · Frames StoreMay 2016 – Apr 2018 · 2 yrs

Managed imaging pipelines, hardware/software maintenance, and systems administration to support creative production workflows.

Education

Bachelor's degree in Photography and Digital Imaging Technologies · University of Westminster2012 – 2015

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