Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Work Experience
3D Artist at Home Isle Rescue
January 1, 2024 - May 1, 2024Created concept art, 3D models, and environmental assets using Maya and Adobe Creative Suite. Designed branding materials, including the game's logo and promotional posters, to establish a consistent visual identity. Created thumbnail sketches and prop design concepts for props, vegetation, and environments, leveraging shape language to establish a cohesive visual language and support immersive world-building. Implemented assets in Unreal Engine and contributed to team presentation at the Stout SGX Game Expo.
Visual Development Artist at Apartment 20
January 1, 2024 - January 1, 2025Collaborated with a multidisciplinary team of 14 artists and programmers to develop a narrative-driven 3D platformer. Created character concept art, utilizing shape language and silhouette exploration to develop distinctive character designs while maintaining a consistent visual style through the 2D character color pipeline. Designed promotional artwork and managed the game's itch.io page to support marketing and community engagement.
Concept Artist / 3D Artist at Home Isle Rescue
January 1, 2024 - May 1, 2024Created concept art, 3D models, and environmental assets using Maya and Adobe Creative Suite. Designed branding materials, including the game's logo and promotional posters, to establish a consistent visual identity. Created thumbnail sketches and prop design concepts for props, vegetation, and environments, leveraging shape language to establish a cohesive visual language and support immersive world-building. Implemented assets in Unreal Engine and contributed to team presentation at the Stout SGX Game Expo.
Visual Development Artist (Game Project) at Apartment 2.0
January 1, 2024 - January 1, 2025Collaborated with a multidisciplinary team of 14 artists and programmers to develop a narrative-driven 3D platformer. Created character concept art, utilized shape language and silhouette exploration to develop distinctive character designs while maintaining a consistent visual style through the 2D character color pipeline. Designed promotional artwork and managed the game's itch.io page to support marketing and community engagement.
Sales Associate at Walmart
May 1, 2022 - PresentDemonstrated strong teamwork and communication in a fast-paced environment. Balanced multiple priorities while maintaining quality and customer service.
Deli Associate at Walmart
May 1, 2022 - PresentDemonstrated strong teamwork and communication in a fast-paced environment. Balanced multiple priorities while maintaining quality and customer service.
Education
Bachelor of Fine Arts at University of Wisconsin-Stout
January 11, 2030 - May 1, 2025Bachelor of Fine Arts at University of Wisconsin-Stout
January 11, 2030 - May 1, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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