I am a senior animator and visualization artist with extensive experience in character animation, mechanical animation, VFX, and science-based cinematic storytelling. I have a proven ability to deliver polished shots and collaborate closely with directors, editors, scientists, and engineers to achieve clear pacing and strong visual impact. I blend traditional art foundations with deep 3D expertise across episodic TV, feature development, and scientific visualization, while adapting quickly to studio pipelines. I bring hands-on leadership, a collaborative mindset, and a passion for turning complex ideas into cinematic, accessible visuals.

Kevin K. Lane

I am a senior animator and visualization artist with extensive experience in character animation, mechanical animation, VFX, and science-based cinematic storytelling. I have a proven ability to deliver polished shots and collaborate closely with directors, editors, scientists, and engineers to achieve clear pacing and strong visual impact. I blend traditional art foundations with deep 3D expertise across episodic TV, feature development, and scientific visualization, while adapting quickly to studio pipelines. I bring hands-on leadership, a collaborative mindset, and a passion for turning complex ideas into cinematic, accessible visuals.

Available to hire

I am a senior animator and visualization artist with extensive experience in character animation, mechanical animation, VFX, and science-based cinematic storytelling. I have a proven ability to deliver polished shots and collaborate closely with directors, editors, scientists, and engineers to achieve clear pacing and strong visual impact.

I blend traditional art foundations with deep 3D expertise across episodic TV, feature development, and scientific visualization, while adapting quickly to studio pipelines. I bring hands-on leadership, a collaborative mindset, and a passion for turning complex ideas into cinematic, accessible visuals.

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Language

English
Fluent

Work Experience

Staff Animator / Animation Producer at NASA Jet Propulsion Laboratory (JPL)
January 1, 2017 - December 31, 2025
Created real-time and browser-based media; contributed to Eyes on Earth and Eyes on the Solar System.
Owner / Director / Art Director at Bohemian Grey, Inc.
January 1, 2007 - December 31, 2017
Led a boutique animation/VFX studio producing content for television, film, educational media, and major science/tech organizations.
Staff Animator at NASA / JPL
January 1, 2005 - December 31, 2007
Created real-time and browser-based media; contributed to Eyes on Earth and Eyes on the Solar System.
VFX Generalist at MFX
January 1, 2011 - December 31, 2015
VFX generalist work for multiple projects; contributed to modelin g, texturing, rigging, animation, and compositing.
Creature & Character Animator at Dilated Pixels
January 1, 2012 - December 31, 2013
Creature and character animation for various assignments, including television and film.
VFX Generalist at Tiny Juggernaut
January 1, 2007 - December 31, 2009
VFX generalist work for multiple features and broadcast projects.
Traditional Animator / Freelance at Various Clients (Early Career)
January 1, 1995 - January 1, 2004
Early career focused on traditional animation, laser show design, clay/stop-motion set design, broadcast graphics, and multimedia content for clients including IBM, Six Flags, and Laserium.
Animation Producer / Director / Artist at NASA / JPL Communications
January 1, 2017 - October 1, 2025
Created short animated films and visualizations for NASA/JPL communications and outreach; produced concepts, storyboards and final compositions; collaborated with editors for seamless media integration; materials used for news, documentaries and mission proposals to Congress and other agencies. Played a key role in winning multiple contracts and communicating agency goals for present and future missions.
Director / Artist at Bohemian Grey Inc.
January 1, 2007 - January 1, 2017
Directed and produced animation, visualizations and effects for television, film and education; led teams and recruited talent as needed; produced short animated pieces for NASA/JPL including Mars Rovers Curiosity and Perseverance projects; worked with a range of clients including PBS, National Geographic, NASA/JPL and other studios.
VFX Generalist at MFX
January 1, 2015 - March 1, 2015
Modeling, texturing, set extensions, character rigging, animation and compositing for TV pilot 'Boom' (also known as 'Dakota') for ABC; contributed to production pipelines and shot delivery.
VFX Generalist at Dilated Pixels, Inc.
January 1, 2012 - January 1, 2013
Character and creature animation for film/TV projects; contributed to look development and asset integration.
Animator / Modeler / Texturer / VFX Generalist at Tiny Juggernaut
January 1, 2007 - January 1, 2009
Multi-project work for SyFy Channel and related productions; creature and non-creature animation, modeling, texturing, digital matte painting and compositing.
Staff VFX Lead / Animator / Generalist at Unified Film Organization
January 1, 2001 - January 1, 2005
Led visual effects activities, design, modeling, surfacing, animation and supervision; collaborated with producers, directors, editors and engineers; delivered end-to-end VFX solutions for multiple projects.
Animator / 3D Modeler / Surface / Shading at Area 51
September 1, 2000 - December 1, 2000
Animator, 3D modeller and surface artist for SyFy Channel Emmy-winning miniseries 'Dune' and related content; contributed to overall look and shot construction.
Character Modeller / Character Animation at Cantina Pictures
January 1, 2001 - April 1, 2001
Opened title animation for Bruce Timm’s Justice League opening on Cartoon Network; contributed character modeling and animation work.
Staff Animator / Modeler at Netter Digital
September 1, 1999 - July 1, 2000
3D animator and modeller for two animated TV series: Dan Dare and Max Steel.
Animator / Modeler at Wave Inc.
January 1, 1999 - July 1, 1999
Broad cast and industrial media projects; 2D and 3D animation and related art production.
Staff Designer & Animator at Laser Images
January 1, 1995 - January 1, 1997
Designed and animated laser show segments for live venues and events; created concept art, storyboard and shot animation.
Staff Designer & Animator at Images Engineering
January 1, 1990 - January 1, 1995
Award-winning laser show design; concept art and animation for marquee performances.
Staff Artist / Illustrator at Oliv e Jar Animation Studio
January 1, 1985 - January 1, 1988
Traditional animation layout, background painter and storyboard artist; early professional foundation.
Staff Animator, Animation Producer at NASA/JPL
January 1, 2017 - October 1, 2025
Create short animated films and visualizations for NASA/JPL communications and outreach; collaborate with editors to integrate with other media and narratives; produce content for news media, documentaries and mission proposals.
Director/Art Director, Artist and Coordinator at Bohemian Grey Inc.
January 1, 2007 - January 1, 2017
Directed and produced animation, visuals and visual effects for TV, film, educational media and government contracts; recruited and supervised talent; led the creation of short animated films for NASA/JPL such as Curiosity and Perseverance on the Martian surface.
Character/Creature Animator at Dilated Pixels Inc.
January 1, 2012 - January 1, 2013
Character and creature animation for Syfy channel projects including Flying Monkeys, Heebie Jeebies, Arachnquake; and other TV/film visuals.
Creature & Animation Artist at Tiny Juggernaut
January 1, 2007 - January 1, 2009
Creature and non-creature animation; modeling, texturing, digital matte painting and composition; worked on projects including War of the Worlds 2 and related titles.
Staff Animator, Animation Producer at NASA/JPL
January 1, 2005 - January 1, 2008
Created animated shorts for presentations and public outreach; developed and produced new media for real-time engine-based and browser media; contributed broadly to mission communications.
Creature & Animation Artist at Area 51
September 1, 2000 - December 31, 2000
Creature and animation work, including character design, animation, and editing for TV/film-related projects.
CG Artist / Animator at Eden FX
February 1, 2005 - August 31, 2005
CG modeler and animator for a medical demonstration video; contributed to the RockFish Productions project with traditional animated artwork and assets.
Senior Animator / Animation Producer at NASA / Jet Propulsion Laboratory
January 1, 2017 - October 1, 2025
Animated character-driven and mechanical sequences for short-form film, documentaries, and broadcast. Owned shots from concept to final composite, including previs, animation, lighting, and rendering. Collaborated with directors, editors, scientists, and engineers to ensure clarity, pacing, and visual impact. Delivered cinematic sequences contributing to multiple mission proposals. Integrated real-time tools for rapid iteration and improved production efficiency.
Director / Art Director / Senior Animator at Bohemian Grey Inc.
January 1, 2007 - January 1, 2017
Led animation and VFX production for TV, film, and educational media. Directed teams, supervised freelancers, and managed shot assignments and delivery schedules. Animated key sequences for Curiosity and Perseverance landing films used by NASA and major networks. Delivered character, creature, and mechanical animation for broadcast and VFX studios.
VFX Generalist / Animator at MFX
January 1, 2015 - March 1, 2015
Modeling, texturing, rigging, animation, and compositing for ABC pilot Boom. Delivered shot-ready animation for broadcast.
Animator / Generalist at MFX
January 1, 2011 - March 1, 2011
Set extensions, modeling, animation, and FX for Mik e and Molly, Dexter, and Shameless.
Creature / Character Animator at Tiny Juggernaut
January 1, 2007 - January 1, 2009
Creature and non-creature animation, modeling, texturing, matte painting, and compositing for SyFy and direct-to-video films.
Animator / Modeler at NASA / JPL
January 1, 2005 - January 1, 2008
Created animated shorts for presentations and public outreach; developed real-time and browser-based media. Received NASA Technical Achievement Award for Eyes on Earth, Eyes on the Solar System, and related projects.
Creature Animator at Precin t 13 Entertainment
January 1, 2007 - November 1, 2007
Creature animation for horror feature The Rage.
Animation Contractor at JPL
August 1, 2005 - August 1, 2006
Produced animated shorts for visualization and outreach programs.
Animator / Modeler at Zoic
March 1, 2006 - April 1, 2006
Animated shots for Battle Star Galactica Season 3 finale.
CG Modeler / Animator at Eden FX
February 1, 2005 - August 1, 2005
CG modeling and animation for medical demonstration video; traditional animation for logo work.
Creature Animation & Matte Painter at Hidden Fortress Films
December 1, 2004 - January 1, 2005
Creature animation and matte painting for SyFy series Serb ero us.
Staff VFX Lead / Animator at United Film Organization
October 1, 2001 - January 1, 2005
Led effects development, modeling, surfacing, animation, and compositing for SyFy Channel originals; delivered creature animation, FX, and shot finaling across multiple productions.
CG Modeler / Animator at Digital Domain
October 1, 2004 - November 1, 2004
CG modeling and animation for medical demonstrations.

Education

Diploma (Bachelor’s equivalent) at School of the Museum of Fine Arts, Boston
January 11, 2030 - January 7, 2026
Diploma (Bachelor’s equivalent) in Animation & Fine Arts at School of the Museum of Fine Arts, Boston
January 11, 2030 - January 7, 2026
Diploma Accredited (Bachelor Degree equivalent) at School of the Museum of Fine Arts, Boston, MA
January 1, 1983 - January 1, 1987
Diploma Accredited (Bachelor Degree equivalent) at School of the Museum of Fine Arts, Boston
January 1, 1983 - January 1, 1987
Diploma (Bachelor-equivalent) in Animation & Fine Arts at School of the Museum of Fine Arts, Boston
January 1, 1983 - January 1, 1987

Qualifications

Emmy Certificate, Academy of Television Arts & Sciences - Sci‑Fi Channel's Dune
January 11, 2030 - January 7, 2026
Silver Telly Award, National Geographic: Alien Deep with Bob Ballard
January 11, 2030 - January 7, 2026
NASA Honor Award - Group Achievement, Visualizations
January 11, 2030 - January 7, 2026
NASA Software Award - Real-time Visualization Development
January 11, 2030 - January 7, 2026
NASA Space Act Award - Technical Achievement for Eyes on Earth
January 11, 2030 - January 7, 2026
Seven ILDA Awards - Concept Design + Animation for International Laser Shows
January 11, 2030 - January 7, 2026
Dan Dare Limited Crew Jacket - Special Recognition for Traditional Animation Segment
January 11, 2030 - January 7, 2026
Emmy Certificate
January 11, 2030 - May 5, 2026
NASA Technical Achievement Award – Eyes on Earth
January 11, 2030 - May 5, 2026
NASA Technical Achievement Award – Eyes on the Solar System
January 11, 2030 - May 5, 2026
NASA Honor Award
January 11, 2030 - May 5, 2026
NASA Software Award
January 11, 2030 - May 5, 2026
Emmy Certificate — Dune (SyFy)
January 11, 2030 - May 22, 2026
Silver Telly Award — Alien Deep with Bob Ballard (National Geographic)
January 11, 2030 - May 22, 2026
NASA Honor Award — Group Achievement
January 11, 2030 - May 22, 2026
NASA Software Award — Real-time visualization project
January 11, 2030 - May 22, 2026
NASA Space Act Award — Eyes on Earth
January 11, 2030 - May 22, 2026
Seven ILDA Awards — Animation & design for international/domestic events
January 11, 2030 - May 22, 2026

Industry Experience

Media & Entertainment, Government, Education, Professional Services, Other, Software & Internet