I'm a multidisciplinary designer with 10+ years of experience in spatial, experiential, and brand design across entertainment and immersive media. At Walt Disney Imagineering, I contributed to narrative-driven environments for the R&D Studio, Concept Lab, and Sculpture Studio, translating brand identity into guest-facing experiences. I blend storytelling with design systems to create forward-thinking spaces and scalable branded environments. Beyond client work, I run a design-focused YouTube channel with 110K+ subscribers and a 2.5D Blender course with 2,000+ students, sharing workflows with global creative communities. My toolkit spans 2D/3D design, Blender, Framer, Figma, and Adobe Creative Suite, and I love turning complex ideas into accessible, immersive experiences.

Kevin Ramirez

I'm a multidisciplinary designer with 10+ years of experience in spatial, experiential, and brand design across entertainment and immersive media. At Walt Disney Imagineering, I contributed to narrative-driven environments for the R&D Studio, Concept Lab, and Sculpture Studio, translating brand identity into guest-facing experiences. I blend storytelling with design systems to create forward-thinking spaces and scalable branded environments. Beyond client work, I run a design-focused YouTube channel with 110K+ subscribers and a 2.5D Blender course with 2,000+ students, sharing workflows with global creative communities. My toolkit spans 2D/3D design, Blender, Framer, Figma, and Adobe Creative Suite, and I love turning complex ideas into accessible, immersive experiences.

Available to hire

I’m a multidisciplinary designer with 10+ years of experience in spatial, experiential, and brand design across entertainment and immersive media. At Walt Disney Imagineering, I contributed to narrative-driven environments for the R&D Studio, Concept Lab, and Sculpture Studio, translating brand identity into guest-facing experiences. I blend storytelling with design systems to create forward-thinking spaces and scalable branded environments.

Beyond client work, I run a design-focused YouTube channel with 110K+ subscribers and a 2.5D Blender course with 2,000+ students, sharing workflows with global creative communities. My toolkit spans 2D/3D design, Blender, Framer, Figma, and Adobe Creative Suite, and I love turning complex ideas into accessible, immersive experiences.

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Language

English
Fluent

Work Experience

Contract Visual Design Lead at Walt Disney Imagineering - Blue Sky Studio
August 1, 2025 - October 11, 2025
Led the redesign of the Sculpture Studio and Concept Lab, creating narrative-driven environments that showcased Imagineering’s design process and culture of innovation. Produced production-ready murals, exhibit-style wall graphics, and infographics. Developed presentation decks and visual mockups to align executives and guide cross-disciplinary teams through approvals and execution.
Freelance Creative & Content Creator at Kevandram
September 1, 2017 - Present
Designed branded assets, packaging, and 3D products for clients and original IPs (Theo, Kera Cards). Supported experiential and entertainment projects with design for Mycotoo, Delusion, Quest Room, and Gamblit Gaming. Built a design-focused YouTube channel (110K+ subscribers, 6M+ views) and taught a Blender course (2,000+ students), extending expertise to global creative communities.
Magic Storybook at CGBOOST.COM
January 1, 2022 - Present
2.5D Course Creator and Instructor; Designed and produced the 'Magic Storybook' course, teaching 2.5D workflows in Blender 3D with Grease Pencil. Enrolled over 2,000 students worldwide with an average rating of 4.8/5, establishing credibility as an educator in 2D/3D pipelines.
Visual Design Lead, New IP Brand and Content Development at Disney Consumer Products and Interactive Media
September 1, 2017 - October 11, 2025
Created branding systems for IP programs including Star Darlings, Whisker Haven Tales with the Palace Pets, and Real Life, delivering style guides, packaging, and cross-platform brand systems for global rollout.
R&D Imagineer, Creative Media & Content Development at Walt Disney Imagineering Research & Development
December 1, 2020 - October 11, 2025
Designed brand and visual identity across Advanced Development, Disney Research, and Technology Studio, ensuring cohesive design standards. Created narrative-driven voice and visual assets of R&D, translating complex technical innovations into clear, engaging stories for executives, partners, and guests. Designed branding systems, environmental graphics, event collateral, large-scale murals, and multimedia showcases that highlighted Imagineering’s leadership in robotics, animatronics, AI/ML, ride systems, and interactive tech. Developed executive-facing creative assets for Town Halls, showcases, and Open House events—including presentations for the CEO and Board of Directors. Produced decks, motion graphics, and immersive media touchpoints used in pitches and high-visibility demonstrations across the company. Acted as a cross-functional liaison between engineers, creative directors, producers, and PR teams to bridge technical content with accessible storytelling.
R&D Imagineer, Visual Design at Walt Disney Imagineering - R&D and Tech Studio
August 1, 2022 - October 11, 2025
Produced 2D/3D visuals, motion graphics, and interactive media for internal showcases, executive pitches, and technology demos. Developed storytelling-driven decks and creative assets to support business development, highlighting new technology initiatives for leadership and partners.
Contract Visual Design Lead at Walt Disney Imagineering - Blue Sky Studio
August 1, 2025 - October 11, 2025
Led the redesign of the Sculpture Studio and Concept Lab, designing narrative-driven environments that showcased Imagineering’s design process and culture of innovation. Designed large-scale murals, exhibit-style wall graphics, and infographics, delivering production-ready artwork and files for installation. Developed presentation decks and visual mockups to align executives and guide cross-disciplinary teams through approvals and execution.
Freelance Creative & Content Creator at Kevandram
September 1, 2017 - Present
Designed branded assets, packaging, and 3D products for clients and original IPs (Theo, Kera Cards). Supported experiential and entertainment projects with design for Mycotoo, Delusion, Quest Room, and Gamblit Gaming. Built a design-focused YouTube channel (110K+ subscribers, 6M+ views) and taught a Blender course (2,000+ students), extending expertise to global creative communities.
2.5D Course Creator and Instructor at CGBOOST.COM
January 1, 2022 - Present
Designed and produced the 'Magic Storybook' course, teaching 2.5D workflows in Blender 3D with Grease Pencil. Enrolled over 2,000 students worldwide with an average rating of 4.8/5, establishing credibility as an educator in 2D/3D pipelines.
Visual Design Lead, New IP Brand and Content Development at Disney Consumer Products and Interactive Media
September 1, 2017 - October 11, 2025
Created branding systems for IP programs including Star Darlings, Whisker Haven Tales with the Palace Pets, and Real Life, through style guides, packaging, and cross-platform brand systems for global rollout.
R&D Imagineer, Creative Media & Content Development at Walt Disney Imagineering - Research & Development
December 1, 2020 - October 11, 2025
Designed brand and visual identity across Advanced Development, Disney Research, and Technology Studio, ensuring cohesive design standards. Created narrative-driven voice and visual assets of R&D, translating complex technical innovations into clear, engaging stories for executives, partners, and guests. Designed branding systems, environmental graphics, event collateral, large-scale murals, and multimedia showcases that highlighted leadership in robotics, animatronics, AI/ML, ride systems, and interactive tech. Developed executive-facing creative assets for Town Halls, showcases, and Open House events; produced decks, motion graphics, and immersive media touchpoints used in pitches and high-visibility demonstrations. Acted as a cross-functional liaison between engineers, creative directors, producers, and PR teams.
R&D Imagineer, Visual Design at Walt Disney Imagineering - R&D and Tech Studio
August 1, 2022 - October 11, 2025
Produced 2D/3D visuals, motion graphics, and interactive media for internal showcases, executive pitches, and technology demos. Developed storytelling-driven decks and creative assets to support business development, highlighting new technology initiatives for leadership and partners.

Education

B.S. in Business Administration, Marketing at University of California, Riverside
January 1, 2007 - December 1, 2011
B.S. at University of California, Riverside
January 1, 2007 - December 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Software & Internet, Education, Other