I am a software engineering graduate with hands-on experience in application development and a strong interest in video games and interactive user experiences. During my internship as an Android Developer Intern at Blibli, I worked closely with cross-functional teams to test features, identify and resolve bugs, and improve overall usability, experience that directly translates to effective playtesting and feedback analysis.
With a technical background in Kotlin and Java, I am comfortable identifying gameplay bugs, usability issues, and design inconsistencies from both a player and developer perspective. I enjoy analyzing game mechanics, user interface flow, and overall player experience, and I can clearly articulate constructive feedback through discussions or interviews.
I am reliable, detail-oriented, and comfortable communicating remotely via platforms such as Discord, WhatsApp, or Google Meet. I am excited about the opportunity to contribute meaningful feedback to help refine and improve engaging indie game experiences.
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